by Fr. Bill » Fri Dec 18, 2009 4:10 pm
Brett, the XML script in modeldef.xml is easy to copy/paste/modify to suit your needs.
1. copy/paste/edit the
entries for the existing com and nav scripts, and create a new GUID entry to make them unique.
2. copy/paste/edit the actual
entries for com and nav scripts, so the entries match the entries created in step 1.
3. select/use the new entries in Max/GMax as needed.
Here is an example. Note that every instance of "nav" has been edited to be "nav2". I used a random GUID generator to create unique numbers for these two definitions:
- Code: Select all
<Animation name="knob_nav2_KHz" guid="41719d13-ea61-47c6-aa32-e3da39e86a3d" length="360" type="Sim" typeParam2="knob_nav2_KHz" typeParam="AutoPlay" />
<Animation name="knob_nav2_MHz" guid="1f48569f-9eae-4b43-a7f2-debba74e1a37" length="360" type="Sim" typeParam2="knob_nav2_MHz" typeParam="AutoPlay" />
[code]
Last edited by
Fr. Bill on Fri Dec 18, 2009 4:11 pm, edited 1 time in total.
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
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