Light Issue - BD5J

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Light Issue - BD5J

Postby Cee74E » Sun Dec 13, 2009 2:30 pm

Not to t/j but that brings up a question for me.  I have recently edited the aircraft.cfg file for the BD5J to add some nav lights to it.  They work as planned and I moved the cockpit light to better illuminate the panel.  So far so good.  What I'd like to do is add a landing light.  I can add one in the file and put it anywhere I need but it just glows, it doesn't project forward like a landing light should.  I use the standard fx_landing effect as used in many of the original aircraft.

So is this something that I need to add to the 3d model or am I just using the wrong effect?
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Re: Light Issue - BD5J

Postby Felix/FFDS » Sun Dec 13, 2009 5:28 pm

[movedhere] Aircraft & 3D Design [move by] Felix/FFDS.
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Re: Light Issue - BD5J

Postby JoBee » Sun Dec 13, 2009 7:02 pm

The triangular light splash we see on the ground is part of the 3D model and therefore not end-user modifiable.

As you have learned. what we can add in the aircraft.cfg is only the glow we see around the light source.

Hope this helps.

cheers,
Joe
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Re: Light Issue - BD5J

Postby Cee74E » Wed Dec 16, 2009 8:51 am

I was afraid of that.  I don't have the source model so I can't modify it.  Thanks for the info though
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Re: Light Issue - BD5J

Postby Sharon K » Fri Jan 01, 2010 11:26 am

[quote]Not to t/j but that brings up a question for me.
Last edited by ShaneG_old on Fri Jan 01, 2010 2:09 pm, edited 1 time in total.
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