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3 New FS2004 SDKs Released 20-Feb-2004

PostPosted: Fri Feb 20, 2004 7:30 pm
by Firestriker
GMAX Gamepack SDK (15.5mb)
file name: fs2004_sdk_gmax_setup.exe

BGLCOMP SDK (updated)(857kb)
file name: fs2004_sdk_bglcomp2_setup.exe

Special Effects SDK (693kb)
file name: fs2004_sdk_special_effects_setup.exe

Get them at:
http://support.microsoft.com/kb/555857

Lou

Re: 3 New FS2004 SDKs Released 20-Feb-2004

PostPosted: Sat Feb 21, 2004 3:57 am
by Milton
The VC windshield rain effects animation looks simple enough.

I compiled one of my aircraft okay. The specular levels appear higher than what I got through Middleman/MdlCommander.  All my _T textures were lightly transparent, all my chrome parts were missing.    Easy way to reduce poly's and weight.  lol
However, the compile added 64K to my .mdl size.  I suspect that the black primary and black alphas made the chrome transparent.

Also, if you get an error message during compile referring to Missing MSXML4.DLL, copy the 3 dll's by that name (and suffixes) from the FS9 folder and paste into the Gmax Plugins folder that contains the new Makemdl.EXE.

The FSModelExp.DLE is included.  That should please a few people. ;-)

Re: 3 New FS2004 SDKs Released 20-Feb-2004

PostPosted: Sat Feb 21, 2004 10:47 am
by Felix/FFDS
Another quick note - The FS2004 plugins are installed into a new FS2004 " gamepack"  folder, and if you have the FS2002 plugins/makemdl/middleman, and don't want to part with it, you are also prompted on creating a new FS2002 folder in the gamepack folder, etc.

Basically, similar to the CFS3 setup of a different gamepack.

Re: 3 New FS2004 SDKs Released 20-Feb-2004

PostPosted: Tue Feb 24, 2004 6:52 pm
by xomer
[quote]The VC windshield rain effects animation looks simple enough.

Re: 3 New FS2004 SDKs Released 20-Feb-2004

PostPosted: Wed Feb 25, 2004 12:28 am
by Milton
Have you tried Export Selected to stop MakeMdl?

I just put Middleman and MdlCommander in the sequence and stopped it that way.  Then I set the options and saved as default.

Then you can pull MM/MC back out if you wish.

Re: 3 New FS2004 SDKs Released 20-Feb-2004

PostPosted: Wed Feb 25, 2004 7:25 am
by xomer
If middleman works fine with new makemdl and its new approch to interior/exterior hierarchy - it is certainly good news. Will switch to that export sequence back again, and see what happens :)

Re: 3 New FS2004 SDKs Released 20-Feb-2004

PostPosted: Sat Feb 28, 2004 10:39 am
by Felix/FFDS
Check the SDK downloads - Makemdl SDK has been released also.  Even though the "new"  makemdl has been released with the gamepack SDK, this new release has the docs.

Re: 3 New FS2004 SDKs Released 20-Feb-2004

PostPosted: Tue Dec 01, 2009 4:19 pm
by Sir Puma
I realize this post is ancient, sorry for reviving the dead. However, the Microshaft seems to have eliminated the FS2004 GMAX SDK.

Does anyone still have the download?

Re: 3 New FS2004 SDKs Released 20-Feb-2004

PostPosted: Tue Dec 01, 2009 4:54 pm
by Hagar

Re: 3 New FS2004 SDKs Released 20-Feb-2004

PostPosted: Tue Dec 01, 2009 8:25 pm
by Sir Puma
Thanks, Hagar. I think I want to start looking into dev. It may be fun. :o :P :-/