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Project 777 - seems like i was beaten to the punch

Posted:
Wed Nov 12, 2008 5:32 pm
by Moach
Hello once again fellow simmers!
long time, no?... sorry for the extended absence... this game-design college thing is INSANE i tell ya...
not to mention i
Re: Project 777 - seems like i was beaten to the punch

Posted:
Sun Nov 16, 2008 5:36 am
by pete
Fantastic work Moach & great to hear from you!! 8-)
Re: Project 777 - seems like i was beaten to the punch

Posted:
Mon Nov 17, 2008 11:13 am
by microlight
Welcome back!

Re: Project 777 - seems like i was beaten to the punch

Posted:
Mon Nov 17, 2008 4:10 pm
by gtirob01
Yup, I revised my original post to use the FS9 777 gauge file some time ago. It works just great! I did make a few of my own changes, but that was mainly just personal preference.
Re: Project 777 - seems like i was beaten to the punch

Posted:
Mon Nov 17, 2008 5:21 pm
by Moach
any chance someone here knows how to set up the jetways to attach to the door?
thanks in advance
Re: Project 777 - seems like i was beaten to the punch

Posted:
Thu Jul 02, 2009 12:35 pm
by manesag
hi moach i got a b777 tam from posky but the panel it came with didnt work can u send me ur panel and wingview plz
Re: Project 777 - seems like i was beaten to the punch

Posted:
Thu Jul 02, 2009 1:49 pm
by Fr. Bill
any chance someone here knows how to set up the jetways to attach to the door?
thanks in advance
[color=#000000]
You will need to provide the precise coordinates for each of the doors in the [exits] section of the aircraft.cfg file.
For example, the default 737 has these entries:
[code]
[exits]
number_of_exits = 2
exit.0 = 0.4,
Re: Project 777 - seems like i was beaten to the punch

Posted:
Thu Jul 02, 2009 2:09 pm
by microlight
Bit of a shame that the 777 Experience won't be finished - I had a monster FD ready for it! Oh well, never mind - it works on the Posky model too.
