Max/GMax - "Named Selection Sets"

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

Max/GMax - "Named Selection Sets"

Postby Fr. Bill » Sun Mar 22, 2009 6:01 pm

[color=#000000]Today I finally got around to learning about the "Named Selection Set" feature of Max/GMax...

OMG! I sure wish I'd taken the time to learn this years ago, since it very neatly solves any number of management issues in one fell swoop...
Last edited by Fr. Bill on Sun Mar 22, 2009 6:01 pm, edited 1 time in total.
BillImage Gauge Programming - 3d Modeling Eaglesoft Development Group Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10 [i
Fr. Bill
Captain
Captain
 
Posts: 961
Joined: Sun Apr 27, 2003 1:31 pm
Location: Hammond, IN

Re: Max/GMax - "Named Selection Sets"

Postby HarvesteR » Fri Mar 27, 2009 1:02 am

Named sets are a great tool... i would also suggest for those using 3DsMax, the layers tool

it's essentially a selection grouping tool, like the named sets, but it has some more features, like being able to turn a layer invisible and stuff like that

once you add an object to a layer, it will share the common properties of that layer along with all other objects, but it won't be linked to them, as it would if you were using groups... it's just there to organize your objects

Cheers
:D NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm
User avatar
HarvesteR
Captain
Captain
 
Posts: 675
Joined: Wed Aug 16, 2006 8:18 pm
Location: Mexico, DF :D


Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 268 guests