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FSX SDK...

Posted:
Sat Mar 14, 2009 4:28 pm
by Shadow
I have deluxe and acceleration installed...
I got Gmax working but...
I did a search throught everything (even the hidden places) and the is no SDK anywhere (That shows up anyway).
Help would be appreciated,
Shadow
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 5:52 pm
by Alejandro Rhodes
Search In DVD1,This is not installed with FSX game ,this is a separately EXTRA feature
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 6:47 pm
by Shadow
Yes I have used Paintshop pro a bit...
I just have the gold edition of flight simulator... (not everyone knows its deluxe and accelleration...)
I don't know what you are talking about with the lear jet though...
Thanks for the info about the SDK and DXTBMP...
the only airplane (that I remember) talking about lately is F 136 Orbital Defence Interceptor Jet Fighter...
(The one under the one you were talking about...)
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 6:51 pm
by Alejandro Rhodes
Yes I
I don't know what you are talking about with the lear jet though...
http://www.simviation.com/cgi-bin/yabb2 ... 1236816290DTXBmp its free its a manipulator a graphic editor you can download it from here
http://www.softpedia.com/get/Multimedia ... TBmp.shtmlEDIT: I just read it again..Sorry you mean the f-136 downlading now to see what's up
I also forgot to tell you ONCE you have installed FSX-SDK SP1 and 2
there will be an extra folder in
C:\program files\Microsoft games\Microsoft Flight Simulator X SDK
You Need to export something into MDL FIRST of all ,this is not easy as you think and then save any file carefully Example the cessna 172 made a backup and rename the exported file as Cessna.mdl
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 6:56 pm
by Hagar
Wrong aircraft Alex.
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 7:00 pm
by Alejandro Rhodes
Wrong aircraft Alex.
Yeah, I got confuse with the other guy comment but I got it here ,the one he saids ,Ill tested out be back in seconds
Nothing bad either................whatever that thing is


Re: FSX SDK...

Posted:
Sat Mar 14, 2009 7:11 pm
by Hagar
Also make sure you have the latest version of DXTBmp.
http://www.mnwright.btinternet.co.uk/programs/dxtbmp.htmThe version from your link is long out of date.
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 7:14 pm
by Shadow
Wait did you just take those screen shots?
(Maybe the aircraft hates me...)
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 7:22 pm
by Alejandro Rhodes
Wait did you just take those screen shots?
(Maybe the aircraft hates me...)
Yes
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 7:38 pm
by Shadow
Hmm... Maybe I did some thing wrong... I'll retry try it...
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 7:41 pm
by Alejandro Rhodes
Doug (Hagar) told you,In one of your many post here,
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 7:42 pm
by Hagar
We seem to have gone off topic here. If you used the auto-installer to install it to FSX look in the FSX root directory for a folder named Aircraft. The aircraft will be in there in a folder named F136. Paste the F136 folder into your FSX\SimObjects\airplanes folder. Now fire up FSX & try it.
You will need some of the FS9 default gauges for the 2D panel & VC to work properly.
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 7:54 pm
by Shadow
I tried that... and it still won't work, but this thing about Bloom and DX10 is a possibility... what I mean by "its not working" is that the aircraft does not show up in the selection menu. I'll try this DX 10 thing though. Yes, I have Vista.
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 7:56 pm
by Hagar
I tried that... and it still won't work, but this thing about Bloom and DX10 is a possibility... what I mean by "its not working" is that the aircraft does not show up in the selection menu. I'll try this DX 10 thing though. Yes, I have Vista.
Light bloom & DX10 Preview won't affect whether it displays on the menu. Make sure you have that F136 folder in your FSX\SimObjects\airplanes folder.
Re: FSX SDK...

Posted:
Sat Mar 14, 2009 7:59 pm
by Shadow
Its there