The Bugatti Veyron

Just letting you all know that I have teamed up with Rob Barendregt so that we can work on my latest project. Rob specializes in gauge-controlled dynamics and was the one who provided the latest update for the Chevy Corvette. The model has already reached in-game testing and the textures seem to be working great considering my limited knowledge of FSX.
From this point on, all of my projects [current and future] will be strictly for FSX only as I have now grown accustomed to the new format and since Rob pointed out to me that FS2004 has enough ground vehicles as it is [most were provided by Hamaguchi and Dirk Stuck]. Besides, it's time for me to move on and look to the future. FS2004 will still be in my hard drive in case ever I feel nostalgic.
From this point on, all of my projects [current and future] will be strictly for FSX only as I have now grown accustomed to the new format and since Rob pointed out to me that FS2004 has enough ground vehicles as it is [most were provided by Hamaguchi and Dirk Stuck]. Besides, it's time for me to move on and look to the future. FS2004 will still be in my hard drive in case ever I feel nostalgic.