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New Project

PostPosted: Wed Oct 24, 2007 6:08 pm
by Greg Ebnit EApilot
Hey all. Been thinking of making a Fire bomber for a while and with the fires in California Ive been working on getting a decent FX_file for dousing and covering forestfire FX_. Well you know how it goes start one thing and before you know it your in a project.
Updating the Dashes to be water droppers. Modelling and painting and some new parts to the models for picking up water on lakes. 8-) Here are some preliminary shots.
Image
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Re: New Project

PostPosted: Thu Oct 25, 2007 8:24 pm
by Falcon500
Ooooh  :o      


i think i might let ya play with this one too


Image




mind you i also tried to edit the coastlines for the EUP, but the editor i found was way beyond what i knew.    

Re: New Project

PostPosted: Thu Oct 25, 2007 10:19 pm
by Greg Ebnit EApilot
I was wondering when I was going to see the salty. 8-) Looks great.

Re: New Project

PostPosted: Fri Oct 26, 2007 8:48 pm
by Greg Ebnit EApilot
Hey all Ive just uploaded the EA-FireDash may be availiable this weekend. Links when availiable.
From the File ID
FS2004 FireDash
Features-
All animations including Wipers and water rudders.
Water filling gauge and drop pipe. The animation on
the gauge is a little goofy best to let it cycle to
empty then shut the pump off as the Black indicator bar reaches full.
Effects file tied to smoke system. I created a Water drop effect
that covers the fire effects for an hour to give the sense of
putting out the fire.
Put as many drops as nessesary to get your desired result.
Modified Forest fire Effect.The forest fire effect has an
additional firebrand effect and is reactive to wind velocities.
California fire placements. The Fire Dash was created for and
during the devastating fires in October of 2007 that tore
through Southern California threatening lives and property.
Fire effects are placed at 4 main areas of the fires near Malibu
Lake Arrowhead and San Diego.Nearest airports (NW of KLAX)(NE of
KSEE)(E of KSDM)(W of L35 past Big Bear Lake)
Fly with a visibilty of about ten miles to help create the effect
that the smoke had on the area.Gmax model and paint by Greg ebnit

Re: New Project

PostPosted: Sat Oct 27, 2007 3:34 pm
by Greg Ebnit EApilot