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Intakes and tailpipes

PostPosted: Sat Sep 08, 2007 9:31 am
by Falcon500
I have multiple projects going, everything from ships to well this

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Im not sure if i should boolean a hole most of the way through or just have a small pit. Or if thats even the way to do it.

Also the tail pipes, what is the animation or is it a xml thing.

Re: Intakes and tailpipes

PostPosted: Sat Sep 08, 2007 10:42 am
by Travis
Also the tail pipes, what is the animation or is it a xml thing.


If you mean the afterburnners used on some models (Kirk Olson's F-16 for instance) those are effects controlled by a gauge in the panel that responds to the engine.

If you mean the opening and closing of the cowlings around the engine exhaust, that is usually mapped to the throttle setting.  Label them something like "Lever_Throttle0_part1" or something, and animate it.

Re: Intakes and tailpipes

PostPosted: Mon Sep 10, 2007 8:08 pm
by Falcon500
well it looks faster now

Re: Intakes and tailpipes

PostPosted: Tue Sep 11, 2007 3:15 am
by CAFedm
An idea...try to get ahold of a Hasegawa/Minicraft kit (they are on ebay for reasonable prices). I had one long ago and recall it had some pretty delicate detailing with regard to the landing gear.