The panel is made using FS Panel Studio for FSX.
//--------------------------------------------------------
[Window00]
file=Main_Panel_Standard.bmp
size_mm=1024
window_size_ratio=1.000
position=7
visible=1
ident=0
window_size= 1.000, 1.000
window_pos= 0.000, 0.003
gauge00=TerraVue!TerraVue3, 757,244,180,190
gauge01=SeatAdj_grey!SeatAdj_grey, 722,492,56,59
gauge02=Cessna!Starter, 469,597,56,52
gauge03=CallSignPlate!CallSignPlate_grey, 461,453,79,25
gauge04=SuperTimer2!SuperTimer2, 784,492,125,57
gauge05=Cockpit Commander!CpitCmdr1, 663,555,251,92
gauge06=HmrH1!Engine Temperature Indicator, 126,509,81,81
gauge07=HmrH1!Left Fuel Quantity, 458,509,82,82
gauge08=HmrH1!Speedometer, 218,486,107,107
gauge09=HmrH1!Tachometer, 339,485,105,105
//--------------------------------------------------------
[Vcockpit01]
file=Oil_Pressure_background.bmp
Background_color=1,1,1
size_mm=128,128
visible=1
pixel_size=512,512
texture=$Gauge_Oil_Pressure
gauge00=Beech_Baron!Left Oil Condition Indicator, 0,0,128,128
//--------------------------------------------------------
[Vcockpit02]
file=Water_Temp_background.bmp
Background_color=1,1,1
size_mm=128,128
visible=1
pixel_size=512,512
texture=$Gauge_Water_Temp
gauge00=HmrH1!Engine Temperature Indicator, 0,0,128,128
//--------------------------------------------------------
[Vcockpit03]
file=Speedometer_background.bmp
Background_color=1,1,1
size_mm=128,128
visible=1
pixel_size=512,512
texture=$Gauge_Speedometer
gauge00=HmrH1!Speedometer, 0,0,128,128
//--------------------------------------------------------
[Vcockpit04]
file=Tachometer_background.bmp
Background_color=1,1,1
size_mm=128,128
visible=1
pixel_size=512,512
texture=$Gauge_Tachometer
gauge00=HmrH1!Tachometer, 0,0,128,128
//--------------------------------------------------------
[Vcockpit05]
file=Fuel_Meter_background.bmp
Background_color=1,1,1
size_mm=128,128
visible=1
pixel_size=512,512
texture=$Gauge_Fuel_Meter
gauge00=HmrH1!Left Fuel Quantity, 0,0,128,128
//--------------------------------------------------------
[Vcockpit06]
file=Voltage_Meter_background.bmp
Background_color=1,1,1
size_mm=128,128
visible=1
pixel_size=512,512
texture=$Gauge_Voltage_Meter
gauge00=Cessna!Vacuum_Ampermeter, 0,0,128,128
[Default View]
X=0
Y=0
SIZE_X=8191
SIZE_Y=4892
The background and dummy textures are in standard texture format. I'm guessing that it's a matter of converting either the background or the dummies to a different format; however, I have two issues with that: one, I don't know what format it should be in; and two, I don't know if it's either the bbackground or the dummies that need converting. Ultimately, I'm not even sure if converting is even the problem.