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Just that much closer

PostPosted: Mon Apr 02, 2007 10:40 pm
by Falcon500
My latest version of the floatplane im working on, I exported it and when i started the engine in FS9 i was surprised to see the green prop disc spin like a coin rather than roll

Re: Just that much closer

PostPosted: Tue Apr 03, 2007 10:45 am
by alrot
[quote] Ive been having a rough time with cutting out the pieces like the ailerons and rudder, etc.... hopefully someday, she'll meet the virtual sky

Re: Just that much closer

PostPosted: Tue Apr 03, 2007 12:07 pm
by Falcon500
Say i'm making a aileron, I make the cutout (the operand B) and i use the cut refine tool, convert the new compoung object (the wing) to a mesh, then select the vertices (which automatically highlights the new ones) right click to bring up the menu and select detach as new object.

but then i get the back half of the wing, which i delete all the excess vertices and try to cap it and i end up with weird shapes.

i dunno :-?

Re: Just that much closer

PostPosted: Tue Apr 03, 2007 2:36 pm
by Falcon500
well now at least i have all three prop disks spining in the same direction, but they rotate  ::)

Re: Just that much closer

PostPosted: Tue Apr 03, 2007 3:57 pm
by pepper_airborne
Go into the pivot editing mode and expirimentate a bit with rotating that 90 degrees or so in one of the direction to get your prop facing the right way.

Re: Just that much closer

PostPosted: Tue Apr 03, 2007 5:00 pm
by Falcon500
well new problem, i have the pieces cut out, but the flaps want to roll rather than yaw?  

when i go into the heirarchy and "affect pivot only" both flaps spin any suggestions?

Re: Just that much closer

PostPosted: Tue Apr 03, 2007 5:27 pm
by VF103_Moo
i know ur gonna yell at me for this falc, but whatever happened to that B25 you told me u were making?? ;D



MoOoOoOo

Re: Just that much closer

PostPosted: Tue Apr 03, 2007 5:46 pm
by Falcon500
well moo, im trying to do something with "artistic license" (i can screw this one up completly and yall wont know the difference) but if the flap of a B-25 moves to slowly, id be banished from SimV!



;) just kidding on the last bit  

I hope  :o

Re: Just that much closer

PostPosted: Tue Apr 03, 2007 6:22 pm
by VF103_Moo
um k...i'd know the difference cause u'd tell me about eventually... 8-)

Re: Just that much closer

PostPosted: Tue Apr 03, 2007 9:50 pm
by Falcon500
AHHH!

i dont know, the shape even changes when i move the pivot point!

Re: Just that much closer

PostPosted: Wed Apr 04, 2007 3:17 pm
by Katahu
AHHH!

i dont know, the shape even changes when i move the pivot point!


All you need to do is select the object, go to the heirarchy tab and click the "scale" button. Sorted.

Re: Just that much closer

PostPosted: Wed Apr 04, 2007 5:34 pm
by Falcon500
YOU KIND SIR are the greatest man that ever lived!!!!!!!!


you're a fine Doctor!




yee haww  :D

Re: Just that much closer

PostPosted: Wed Apr 04, 2007 7:32 pm
by Katahu
[quote]YOU KIND SIR are the greatest man that ever lived!!!!!!!!


you're a fine Doctor!




yee haww

Re: Just that much closer

PostPosted: Wed Apr 04, 2007 9:49 pm
by Falcon500
now all i have to do is texture and make a vc
:'(