Added flame on exhause pipe

Posted:
Fri Jan 26, 2007 2:55 pm
by Woodylepic
Hi all
it is possible to added flame on exhause pipe in fsx
i have see some plane whit flame on exhause pipe animate whit throttle or engine in gmax whit a xml gauge
does somebody have made that ?
Re: Added flame on exhause pipe

Posted:
Fri Jan 26, 2007 6:54 pm
by Travis
Hey there, Woody!
The way I would do it would be to create several different cones of "flame" in Gmax at the exhaust ports. Label them as prop0_slow01, prop0_slow02, etc. Then make copies and label them as prop0_blurred01, prop0_blurred02, etc. That way, they only show up when the engine is running, and they will also spin. You could make them jagged at the ends, so that when they spin they look as though they are flames firing.
Re: Added flame on exhause pipe

Posted:
Sun Jan 28, 2007 3:28 am
by Ivan
Hi all
it is possible to added flame on exhause pipe in fsx
i have see some plane whit flame on exhause pipe animate whit throttle or engine in gmax whit a xml gauge
does somebody have made that ?
For FS9:
There is a package on avsim that does the job for the dc-3
Almost all calclassic propliners have optional exhaust flames (look at that site)
And for FSX
Again on avsim a package for the DC-3
Re: Added flame on exhause pipe

Posted:
Wed Jan 31, 2007 10:14 am
by Travis
If you go download the Henschel Hs P75 Heavy Fighter from
http://www.simviation.com/fs2002vintage6.htm, it has the Gmax source file with it, which is where I got the idea. First try flying it in FS9 (might not work in FSX) and look closely at the engine exhaust pipes. Then check them out in the Gmax file. You'll see what I mean.