Phantom light

Posted:
Sun Sep 24, 2006 8:32 pm
by NCGent
I am in the process of building a Bristol Bulldog and im at 99% complete. I have a phantom light
that is above the left wing nav light and is not a part nor is it in the aircraft config file. I have the
lights named and they are not in the config but still burn but that is not the trouble. The trouble is
this phantom nav light that is just there. Has anyone else had this happen and if so how did you
correct it?
Thanks guys
Chris
[img]URL[/img]

Re: Phantom light

Posted:
Sun Sep 24, 2006 9:38 pm
by Travis
Kickass aircraft!
Why don't you post the entire [Lights] and [Smokesystem] portions of the aircraft config? I'll bet money that's where the problem lies.
Re: Phantom light

Posted:
Sun Sep 24, 2006 9:47 pm
by NCGent
Thanks Locke
I dont know what was going on but I got it fixed. I just took out the lights entry in the config and now the phantom light is gone and the lights are working great.
Thanks for your responce.
Chris
Re: Phantom light

Posted:
Sun Sep 24, 2006 9:49 pm
by NCGent
Locke
Maybe you can help me with another problem. The tail is sitting to high and I've tried to change the settings in the points section but it wont move, any ideas?
Chris
Re: Phantom light

Posted:
Sun Sep 24, 2006 9:59 pm
by NCGent
[contact_points]
static_pitch = 9.097
static_cg_height = 6.459
max_number_of_points =9
gear_system_type=4
tailwheel_lock=0
point.0= 1, 1.000, -12.000, 0.000, -2.995, 1181.102, 0.000, 0.519, 0.000, 0.342, 2.500, 0.655, 0.000, 0.000, 0.000, 0.000, 0.000
point.1= 1, 2.600, -6.000, -7.650, 2176, 1, 1.200, 0.000, 0.500, 2.500, 0.809, 0.000, 0.000, 0
point.2= 1, 2.600, 6.000, -7.650, 2176, 2, 1.200, 0.000, 0.500, 2.500, 0.809, 0.000, 0.000, 0
point.3= 2, -0.443, -17.424, -0.070, 2176, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5
point.4= 2, -0.430, 17.424, -0.071, 2176, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6
point.5= 2, -18.956, 0.000, -1.258, 2176, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9
point.6= 2, 6.971, 0.000, -2.252, 2176, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4
point.7= 2, -75.020, 0.000, 6.457, 1575, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4
point.8= 2, 96.340, 0.000, -0.935, 1575, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4
Re: Phantom light

Posted:
Mon Sep 25, 2006 10:28 am
by Firestriker
Looks like there are too many entrys. Check it against the AircraftContainerSDKFS2004.doc. This should work.
point.0= 1, -12.000, 0.000, -2.995, 1181.102, 0.000, 0.519, 0.000, 0.342, 2.500, 0.655, 0.000, 0.000, 0.000, 0.000, 0.000
I wonder about the last two entrys too (scrape points)? Seem way off for the size of the aircraft.
Lou
Re: Phantom light

Posted:
Mon Sep 25, 2006 8:12 pm
by Travis
Like Firestriker said, I would very much recommend that you remove the last two, since they would be way far ahead of the aircraft, and way far behind.
Re: Phantom light

Posted:
Tue Sep 26, 2006 9:58 am
by NCGent
Thanks Locke and Firestricker for your help, I still cant get that tail to lower at all. I have tried everything I know and what you have said but no luck. I'm just going to let it go the way it is and hope everyone will just look over the problem, besides......its free....lol
Chris
Re: Phantom light

Posted:
Tue Sep 26, 2006 4:30 pm
by supersabre79
GREAT aircraft!!! looks fine, very well modelled, nice shapes
Re: Phantom light

Posted:
Tue Sep 26, 2006 6:52 pm
by aceronzo
NCGent,
You may have to adjust the Pitch as well,sometimes you have to adjust the pitch,contact points and COG.
Goodluck!
aceronzo