Help Needed With Windscreens

After years of just downloading the results of other people's hard work, I thought I'd finally try my hand at designing. After four days of wrong turnings I have a reasonable fuselage, wings, and tail and am moving on to detailing. But I've come to a full stop, and can't find the answer to the problem in any of the (otherwise excellent) tutes I'm following.
The first problem is selecting 'polygons' for the cabin windows. The tute I'm following tells me the theory - 'select' the outlines, save them separately, make them transparent, and merge them back in - but I keep falling at the first fence, because I can't work out how to use the 'Select' Tool.
I'm using FSDS and the select tool is a strange arrangement of 'arrow and box.' Whenever I put it anywhere near the window outlines and click/drag, it ignores the things I want it to outline and instead takes quite a big chunk from between the blue 'stringer' lines left over from the fuselage construction. That's no use to me because I wouldn't know where to locate the actual windows (which are small) without being able to refer to my (home-made) backdrop.
Second problem is one I can see looming - the aircraft I'm trying to model is a 1930s DH95 Flamingo, and it has a central pillar and a windscreen that is V-shaped in plan. I really don't know how I'm going to fashion that just by using the fuselage templates.
Any advice would be most welcome - other than 'life's too short, give the whole project up and have another beer,' I've given myself that advice often enough in the last few days!
The first problem is selecting 'polygons' for the cabin windows. The tute I'm following tells me the theory - 'select' the outlines, save them separately, make them transparent, and merge them back in - but I keep falling at the first fence, because I can't work out how to use the 'Select' Tool.
I'm using FSDS and the select tool is a strange arrangement of 'arrow and box.' Whenever I put it anywhere near the window outlines and click/drag, it ignores the things I want it to outline and instead takes quite a big chunk from between the blue 'stringer' lines left over from the fuselage construction. That's no use to me because I wouldn't know where to locate the actual windows (which are small) without being able to refer to my (home-made) backdrop.
Second problem is one I can see looming - the aircraft I'm trying to model is a 1930s DH95 Flamingo, and it has a central pillar and a windscreen that is V-shaped in plan. I really don't know how I'm going to fashion that just by using the fuselage templates.
Any advice would be most welcome - other than 'life's too short, give the whole project up and have another beer,' I've given myself that advice often enough in the last few days!