Project Bummer

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Project Bummer

Postby Felix/FFDS » Sat Aug 19, 2006 2:43 pm

Anyone with Katahu's talent, expertise, and patience can create great models.

It takes a true slacker and dilettante to create a...


BUMMER B-1

Image

(Created from a paper model template)


Actually, creating something simple like this (basically folded polygons)  is a good way to start.   In this case, I downloaded a paper card model and used is as the background image against which to make simple polygons which I then "folded" to shape.

Of course, this is when you start really appreciating other modeller's finesse and the power of modelling programs.  

From these basic shapes, with the right modelling program, you can then continue refining the edges, adding detail, etc, etc.

Naturally, a simple boxy model like this is useful for scenery that will not be inspected too closely, or as a "test bed" for textures, etc. etc. etc.

Doing this quickie refreshes in my mind basic modelling concepts and the appreciation I have for  real modellers.
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Re: Project Bummer  

Postby Katahu » Sat Aug 19, 2006 4:46 pm

LOL. That's a nice Bummer you got there. ;D
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Re: Project Bummer

Postby SHV0151 » Sun Aug 20, 2006 2:43 am

Would make a nice scenery object (if you colored the textures and added wheels)
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Re: Project Bummer

Postby turbo_skylane » Wed Aug 23, 2006 2:49 am

Thats basically all my first model was.
I would laugh if someing in FS or CFS, dropped a car as a bomb. ;D
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Re: Project Bummer  

Postby Katahu » Wed Aug 23, 2006 10:21 am

Thats basically all my first model was.
I would laugh if someing in FS or CFS, dropped a car as a bomb. ;D


With the moving carriers as part of the AI in FSX, I wouldn't be surprised if someone actually made a C-130 drop a Humvee. ;D
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