1. Visual Models
2. Textures with Alpha Channels and Light Maps
3. Dynamics [still being tweeked]
4. 2D Panel [no gauges yet]
5. Taking Advantage of XML.
6. Effects File for Blue-Light Interior
And here is a list of things left to do.
1. Gauges
2. Sounds
3. Smoke Effect
That's it.

If you want to see updates on screenshots then come visit my site at www.flightsimgroundvehicles.com.