Ejection Seats

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

Ejection Seats

Postby masmith » Sat May 13, 2006 5:37 am

Ive have seen many aircraft for FS2004 which Feature Ejection seats, But when you eject you stay with the aircraft wouldent It be good if you went with the seat, and its views?

Is this possible? If so please could anyone try I belive it would be a first for FS2004.

Masmith
User avatar
masmith
Major
Major
 
Posts: 1176
Joined: Sat Nov 19, 2005 3:14 pm
Location: Bristol UK

Re: Ejection Seats

Postby Threadkiller » Sat May 13, 2006 11:53 am

the only thing i know that resembles (and i know just b/c ive heard of this, not exacly seen it) is Eduardo Fadul's MiG-29A package. i think that when you eject you no longer have control of the aircraft and crash after ejection (for obvious reasons)

he accomplished this through xml gauges and part preprocesses in FSDS...but you'd have to ask him if you want more details. he's a regular here...
Image
User avatar
Threadkiller
Major
Major
 
Posts: 2287
Joined: Tue May 07, 2002 3:11 pm
Location: London, Ontario

Re: Ejection Seats

Postby Jakemaster » Sat May 13, 2006 12:07 pm

What if you made it so that the aircraft falls away from the seat instead of the seat flying away from the aircraft?  
Jakemaster
 

Re: Ejection Seats

Postby masmith » Sat May 13, 2006 1:32 pm

if you went with the seat


There is also a Mirage 2000 that does that and a Soko Galeb G-2a,

But like jake said it would be good if you went with the Seat and Pilot and had there views.
User avatar
masmith
Major
Major
 
Posts: 1176
Joined: Sat Nov 19, 2005 3:14 pm
Location: Bristol UK

Re: Ejection Seats

Postby flyboy 28 » Sat May 13, 2006 10:30 pm

What if you made it so that the aircraft falls away from the seat instead of the seat flying away from the aircraft?  


I think if you did that, then the eyeview would be centered around the cockpit in the spot view, making for a weird view. It would only look "normal" after you eject.
User avatar
flyboy 28
Colonel
Colonel
 
Posts: 10264
Joined: Thu Jun 12, 2003 4:01 pm
Location: Jacksonville, FL

Re: Ejection Seats

Postby Threadkiller » Sat May 13, 2006 11:23 pm

i helped eduardo fogure out how to pull this off, i dont remember well tho (ask him i tell ye! :P ) as far as i understand you are not able to switch eyepoints just like that (from the cockpit to the seat) the wayive seen its done is by having the plane go out of control after the ejection and then crashing. i sujest you download the Galeb, the one Canberra that does this trick, as well as the MiG-29A as they all share this in common. examine the xml's and then think of the next step.
Image
User avatar
Threadkiller
Major
Major
 
Posts: 2287
Joined: Tue May 07, 2002 3:11 pm
Location: London, Ontario

Re: Ejection Seats

Postby masmith » Sun May 14, 2006 3:10 am

I think if you did that, then the eyeview would be centered around the cockpit in the spot view, making for a weird view. It would only look "normal" after you eject.


Yes it would it may look weird but not to bad
User avatar
masmith
Major
Major
 
Posts: 1176
Joined: Sat Nov 19, 2005 3:14 pm
Location: Bristol UK

Re: Ejection Seats

Postby masmith » Sat May 27, 2006 9:58 am

Iam in no way an expert whrn it comes to this kind of stuff

examine the xml's and then think of the next step.
User avatar
masmith
Major
Major
 
Posts: 1176
Joined: Sat Nov 19, 2005 3:14 pm
Location: Bristol UK

Re: Ejection Seats

Postby Berserk » Sat May 27, 2006 10:50 am

Is not necessary that you be an expert, for example when you eject from my mig-29 and xml take the control and force the aileron and elevator, with that you can try to retake the control but is just impossible.

In the tucano you are ejected and the plane disappear and you fall in the parachute, that happen with other xml.

Those xml are "generic" and they can be use with almost any plane.

Image
Image

Regards

Berserk
Last edited by Berserk on Sat May 27, 2006 10:51 am, edited 1 time in total.
ImageImage
User avatar
Berserk
1st Lieutenant
1st Lieutenant
 
Posts: 339
Joined: Tue Jul 20, 2004 10:55 pm

Re: Ejection Seats

Postby masmith » Sat May 27, 2006 4:45 pm

So could I transfer those xml files to the mig-29?

were can i get that tucano?
User avatar
masmith
Major
Major
 
Posts: 1176
Joined: Sat Nov 19, 2005 3:14 pm
Location: Bristol UK

Re: Ejection Seats

Postby Berserk » Sun May 28, 2006 12:55 pm

So could I transfer those xml files to the mig-29?

were can i get that tucano?



You can take that xml and make the same sequence for your plane, it works with the open cockpit sequence.

The tucano is available here
http://www.simviation.com/fs2004props90.htm

Regards

Berserk
ImageImage
User avatar
Berserk
1st Lieutenant
1st Lieutenant
 
Posts: 339
Joined: Tue Jul 20, 2004 10:55 pm

Re: Ejection Seats

Postby Travis » Sun May 28, 2006 7:33 pm

You can take that xml and make the same sequence for your plane, it works with the open cockpit sequence.


I bet you could make it work with any keypress, with just a little knowledge of XML coding.
Image
User avatar
Travis
Major
Major
 
Posts: 4381
Joined: Thu Feb 06, 2003 3:17 am
Location: KAUS - 30 MI NW

Re: Ejection Seats

Postby Hai Perso Coyone? » Mon May 29, 2006 12:09 pm

Stupid question here...Eduardo's MIG...how can I regain control after ejection? Is it necessary to re-select the aircraft or something...mind you...I love the how the Afterburn actually pushes you forward unlike other's where it's just and effect... :o :o
User avatar
Hai Perso Coyone?
Ground hog
Ground hog
 
Posts: 0
Joined: Fri Jan 12, 2007 7:31 pm
Location: Rome, Italy

Re: Ejection Seats

Postby Berserk » Mon May 29, 2006 7:14 pm

I bet you could make it work with any keypress, with just a little knowledge of XML coding.


Thats true, but believe me that thats no so easy as it look

Stupid question here...Eduardo's MIG...how can I regain control after ejection?


Is impossible, when i ask to Rob for those xml i entrust he that you never will be able to retake the control, just like in a really ejection.

Is it necessary to re-select the aircraft or something...mind you...I love the how the Afterburn actually pushes you forward unlike other's where it's just and effect... :o :o


Me too, like before i want that the Afterburner was so real as possible.
ImageImage
User avatar
Berserk
1st Lieutenant
1st Lieutenant
 
Posts: 339
Joined: Tue Jul 20, 2004 10:55 pm


Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 510 guests