Re: First Project - Need Help Naming Parts

Posted:
Thu Apr 27, 2006 9:48 pm
by Felix/FFDS
The crude and rude answer is RTFM.
However, this really means that you should read the makemdl SDK which will give you all the available tag names and the animation parameters (if other than default aniimations).
Basically, unless you want a part to specifically DO something - as in an animation - then it doesn't matter what you call it. Your push bar can remain push_bar or you can name it that_pipe_thin_out_front"
However, you want your tires to rotate - so those should be named c_tire_01;c_tire_02; l_tire; r_tire
Your steering wheel is really an aircraft's rudder pedals. However, the challenge there is to get the steering wheel rotation to be more than just part of a turn, lock-to-lock. The steering wheel should be tagged lever_pedals_l_r and animated with key frames.
I find that for a first project, you really chose something more complicated than a simple aeroplane, but the modelling is quite good for a "first" project. (I would have suggested a '63 Oldsmobile F-85, but only because that was my first car)
Re: First Project - Need Help Naming Parts

Posted:
Thu Apr 27, 2006 10:05 pm
by SHV0151
Ok, I just kinda figured out the texturing too.
I thought that every part had to have a specific name
This is much easyer than I thought ;D
Thanks,
151
Re: First Project

Posted:
Fri Apr 28, 2006 12:20 am
by Greg Ebnit EApilot
Nice charger I like those rims. Any chance of getting a General Lee paint with Jessica Simson Behind the wheel? Wiyh that great set shes got. Carbs I mean.

Re: First Project

Posted:
Fri Apr 28, 2006 12:49 am
by Katahu
[quote]because I couldn't find a plane that I like that wasn