
I always was Embarazed to ask,but I can't go on anymore,I spend the entire weekend only trying to find out some things about Mapping and specialy on this Bug,How do I Create an Alpha Channel Draw?what is it nature?
.What I do know until now is, a double image in one single *.bmp,BUT how do I make it In Paint Shop Pro? I have DXTBmp,Imagetool but the only thing i see is transform Import alpha,create alpha but create on what base??
I don't what to do I waste more time experiment,testing other(hundreds)of other ADD-ON aircraft insted to be working on my proyect,I need Urgent to get the knowledge this is going to be my first plane,
And Boy!! you got to see the VC,yes I know is a little show of from my self but Im replicating the real one,and I already have a GREAT results,My gold is to make runable or capable in any kind of PC even a Pentium 2,after I finish it I'll post as a freeware,If they let me here, I don't know the requirements
So please explain me in a very simple words why about this things,and the ALPHA stuff so I can go on and finish it.. I only work with 3d Max
EDIT:I don't pretend to use the default texture of the b737-400,I used for test it,Besides is a DC9 and not a 737




