by pepper_airborne » Sat Mar 25, 2006 10:21 am
Haha, well i consider myself far from the best.
Yes, its intriguing, i couldnt believe myself that this could actualy work. Until a year ago i learned that this technique is used by car modeling, i learned it myself and decided that i needed to model a car. Modeled a renault laguna and a Ford Sierra with this technique. Very suited for Highpoly modeling.
I cant really get around starting out with a cylinder and modeling onward from that by pushing verts around. Its just not my style. Thats the reason i decided to use this, no matter what people may think of it.
Its actualy quite easy to create a extra plane, since im G-max, you can select a edge, hold shift, and drag onwards, and there is your new plane! Now with target weld move it in the mesh and there is your polygon. Really easy and effective.