Rotating a part around a composite axis

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Rotating a part around a composite axis

Postby Moach » Wed Feb 22, 2006 12:39 pm

here
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Re: Rotating a part around a composite axis

Postby Felix/FFDS » Wed Feb 22, 2006 2:01 pm

heck - even *I* knew that!  (and me knowing something in gmax is incredible in itself!)

That's one of those "obvious" tidbits in modelling that's makes a lot of stuff  easier..
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Re: Rotating a part around a composite axis

Postby alrot » Wed Feb 22, 2006 5:19 pm

[quote]heck - even *I* knew that!
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Re: Rotating a part around a composite axis

Postby Travis » Wed Feb 22, 2006 9:25 pm

[quote]heck - even *I* knew that!
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Re: Rotating a part around a composite axis

Postby Felix/FFDS » Wed Feb 22, 2006 10:40 pm

[quote]

Rar!
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Re: Rotating a part around a composite axis

Postby Fitter » Thu Feb 23, 2006 8:35 am

I knew that too...since my early works in 3dmax :P
But if I understand..how can a modeler make a Rudder perfect animation without use this option ??? ::)
Last edited by Fitter on Thu Feb 23, 2006 8:38 am, edited 1 time in total.
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Re: Rotating a part around a composite axis

Postby Travis » Thu Feb 23, 2006 5:13 pm

I knew that too...since my early works in 3dmax :P
But if I understand..how can a modeler make a Rudder perfect animation without use this option ??? ::)


By always making sure the part they are rotating moves around the XYZ set of axes.  Can do that by just being very careful what you are doing in the beginning.
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