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Project Nissan: Restarted

Posted:
Wed Jan 11, 2006 11:05 pm
by Katahu
Well, when I checked the Gmax files that I backed up just prior to my last reinstall of Windows, it turns out I backed up the wrong Gmax file. Instead of the one where the car's skin is completely modeled, I ended up with the one where just the front side was barely finished. This means that I have to start over again.


I should have backed up all the stages of the project rather than selecting one. Lesson #221312548: Always back up ALL stages of your projects just prior to cleaning out your computer.

Well, look at the bright side. At least the complicated parts of the skin are almost finished.

Re: Project Nissan: Restarted

Posted:
Thu Jan 12, 2006 6:49 am
by Alphajet_Enthusiast
Good luck Jessy, in the meanwhile im still driving your Ferrari in the hills of Jesenicko! ;D
By the way, why dont you do an aircraft? You would do an awesome job man. :)
Alpha
Re: Project Nissan: Restarted

Posted:
Thu Jan 12, 2006 1:38 pm
by Katahu
Well, I use to help a couple of people make planes. I couldn't do the outside very well, but the interior always looked nice. After that, my attention switched to cars [long story].
Re: Project Nissan: Restarted

Posted:
Thu Jan 12, 2006 11:36 pm
by SkyNoz
Re: Project Nissan: Restarted

Posted:
Fri Jan 13, 2006 10:56 am
by curlyo
thanks too guys like you Katahu My sim looks more realistic now with ai cars on the default roads, and around the airports. Keep the good work up mate. Yea I know just what you mean by backup your work I've just uploaded a repaint of Mike Stones a380-800 in Sri Lankan liveries Only after doing it twice Mess a file up and its start again. but not from the begining with backups.
Cheers
Frank
Re: Project Nissan: Restarted

Posted:
Sat Jan 14, 2006 10:06 am
by Tom_M
Lookin' good so far- can't wait for Project Nissan

Re: Project Nissan: Restarted

Posted:
Tue Jan 17, 2006 1:05 am
by Katahu
The outer skin is almost done. All I need to make now is the front hood and roof.
Modeling a car's skin is usually the most teadious part of the process since I am making the skin one polygon at a time. I am thinking of modeling some of the components of the interior using the same technique, especially for the center console since it's at an angle towards the driver. Other than that, it should be fairly easy to model.
I discovered a website long ago that has photos that cover almost every nook and cranny of the car itself. And the photos are so detailed, I can use many parts of them as textures by simply using PSP. But most of the photoreal textures will be confined to the interior while the exterior will be covered with a single-piece texture made with the the 3-views I found.
I'll post shots of the project as soon as I'm done with the car's skin.
Re: Project Nissan: Restarted

Posted:
Tue Jan 17, 2006 11:31 am
by curlyo
Fantastic Katahu
I'm looking forwards too seeing the screenshots of the Nissan. I've just started playing with GMAX' but that is all that I can do. I realy do not understand the program at all. However I couldn't fly an aircraft untill I got into one and learnt. I have now had my pilots licence since sept 1981 yet i don't think that GMAX will be as easy:-)))
Cheers
Frank
Re: Project Nissan: Restarted

Posted:
Tue Jan 17, 2006 11:46 pm
by Katahu
Re: Project Nissan: Restarted

Posted:
Thu Jan 19, 2006 11:27 am
by curlyo
KATAHU
That looks great. I can only hope that some day I can create a house brick, and make it ai. ;-)
Cheers
Frank.