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Converting aircraft to 3ds files

Posted:
Sat Dec 10, 2005 9:07 pm
by PlutonianEmpire
Are there any programs out there that can convert an aircraft into a 3ds file (3d model) for use by another program?
Re: Converting aircraft to 3ds files

Posted:
Sat Dec 10, 2005 9:13 pm
by Felix/FFDS
If you're talking about converting a compiled (*.mdl) file, no, there isn't.
Re: Converting aircraft to 3ds files

Posted:
Sun Dec 11, 2005 10:08 am
by notloste
How about a .gmax file?
Re: Converting aircraft to 3ds files

Posted:
Sun Dec 11, 2005 10:23 am
by Felix/FFDS
How about a .gmax file?
USe the Quake exporter, export as a Quake model, then use Deep Exploration or some other conversion program ....
Re: Converting aircraft to 3ds files

Posted:
Sun Dec 11, 2005 10:58 am
by notloste
Thanks Felix! ;D
Re: Converting aircraft to 3ds files

Posted:
Sun Dec 11, 2005 5:26 pm
by Travis
What about going the OTHER direction? 3DS to Gmax?
Re: Converting aircraft to 3ds files

Posted:
Sun Dec 11, 2005 5:35 pm
by Felix/FFDS
[quote]What about going the OTHER direction?
Re: Converting aircraft to 3ds files

Posted:
Sat Dec 17, 2005 1:10 pm
by Grayeagle
uh oh .. import from .3ds *directly* !!!
(eyes several CD's with 50 some-odd airplane .3ds files)
I am goin to be busy ALL SUMMER!!!
(waves good-bye to spare time)
Wouldn't it be cool to see *all* the plane types from AW in MSFS?
-GE
(wonder if I still have Vossman's 50k poly Dr-1 ..think I do..somewhere!)
Re: Converting aircraft to 3ds files

Posted:
Sat Dec 17, 2005 2:16 pm
by Felix/FFDS
This place is now officially DAMNED!