Project Chevy: Part IV

I'm starting the texture sets. As you can see, I am already making the silver paint scheme for the Chevy. This is for those who would prefer a more regular looking design for casual driving. I have also added in a bright alpha for chrome effect on the rims.



Textures of the silver scheme still need some work, though. I am also thinking of making a paint scheme for racing.
The model will include [just like the F-16] a full interior model so that you can take any nice screenshots for the upcoming contests [if the contests allow for such an addon].
I found a neat trick where you can make doughnuts with the Chevy.
Such information will be posted in the "How-To-Drive" file of the Full Release.
I'm also starting on my own 2D panel. However, I still need someone to make the needed gauges for me. If nobody helps on the gauges, then the gauges will be similar to that of the Ferrari.



Textures of the silver scheme still need some work, though. I am also thinking of making a paint scheme for racing.
The model will include [just like the F-16] a full interior model so that you can take any nice screenshots for the upcoming contests [if the contests allow for such an addon].
I found a neat trick where you can make doughnuts with the Chevy.

I'm also starting on my own 2D panel. However, I still need someone to make the needed gauges for me. If nobody helps on the gauges, then the gauges will be similar to that of the Ferrari.