Update:
I'm learning how to use the wrap-around method when applying the textures for the driver's head. Also, note the mirrors have been added.

Headlights have been added pop in and out with the spoiler command.

Light textures applied for both the headlight and tail lights.

Some eye candy as well as the fresh carpet. The carpet still needs tweaking, but it's getting there.

A little more eye candy.

This model has been tested with the following FS setup:
Aircraft realism: Hard - with all the difficulty sliders set to the max
FS 9.1 Update - I'm not sure that this update has any effect on the dynamics.
Remember, FS9 in MY OWN computer is still a fresh install and I have only put a single-handful of addons in it. No serious modications [involving the fs9.cfg file and the stock modules] have ever been made.
I have tested the car [just before the complete FS reinstall] with the newly-found Sim1.dll module that effects the surface resistance of the ground. This module causes the car to nearly flip over without any action from the user while on the dirt. If you have the addon module, I advise to keep the car within the pavement [this car is not a Jeep either you know].