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by SkyNoz » Sat Sep 24, 2005 9:29 pm
Iv'e been working on a project and I need to mirror the wing. In g-max it looks normal but when I upload it into the game. The wing shows up as all the polygons are flipped. What I did was cloned the left wing, then grouped it as rwing, mirrored it and positioned the wing as the right wing.
here's some pics


-thanks, kadet
Last edited by
SkyNoz on Sat Sep 24, 2005 9:29 pm, edited 1 time in total.
Project Kfir!
My Gmax pageAircraft modeler/Aircarft painter
Aye the key!
[GeneralEngineData]
//0=Piston, 1=Jet, 2=N
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SkyNoz
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by Felix/FFDS » Sun Sep 25, 2005 7:05 am
Didst thou useth the mirror tool in yon tool bar?
Most probably.
Clone the wing, and apply a mirror parametric modifier.
This is one of those things that the problem isn't you or gmax, it's (apparently) the way the Microsoft converter interprets the data and passes it on to makemdl.exe
Felix/FFDS
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Felix/FFDS
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by SkyNoz » Sun Sep 25, 2005 9:59 am
Thnx, that helped Felix/FFDS.

Project Kfir!
My Gmax pageAircraft modeler/Aircarft painter
Aye the key!
[GeneralEngineData]
//0=Piston, 1=Jet, 2=N
-
SkyNoz
- Major

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- Posts: 1703
- Joined: Sat Aug 06, 2005 11:02 am
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