Hey Felix!

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Hey Felix!

Postby Wing Nut » Wed Aug 31, 2005 10:12 pm

Thanks for the help!  ;D


Time for a bunch of practice...  :)


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Re: Hey Felix!

Postby Wing Nut » Thu Sep 01, 2005 3:24 pm

Well, ok then.  Now I have succeeded in doing a boolean, but the edges got kind of displaced during the operation.  Is this normal?

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Re: Hey Felix!

Postby Felix/FFDS » Thu Sep 01, 2005 3:29 pm

In gWax - the abnormal is normal .....
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Re: Hey Felix!

Postby Wing Nut » Fri Sep 02, 2005 11:06 am

Ok, in trying to smooth this out, I did Modifiers/Subdivision Surfaces/Meshsmooth, and that helped a bit.
Last edited by Wing Nut on Fri Sep 02, 2005 11:47 am, edited 1 time in total.
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Re: Hey Felix!

Postby Felix/FFDS » Fri Sep 02, 2005 1:50 pm

While it looks good - avoid the meshsmooth - it adds points and polygons that may not be needed.

I would push squeeze and spindle the vertices to get it as smooth as possible - manually.  You may want to chamfer the "mini-corner" vertices *basically it splits the vertices and creates a small polygon....
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