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MakeMDL

PostPosted: Wed Aug 31, 2005 8:16 am
by crawl55
Hi, I was wondering if it was possible for me to use the model tha I have created in 3ds max and a model that I have created in gmax in make mdl at the same time?

The point of this is so that I can add effects to the model?

For instance, say that I want to attach something to a part in 3ds but the exporter wont export that certian data...so...

I create the part in gmax with the same properties and names, but instead of exporting it to the sim i use the tools for makemdl which will allow me to just export the x-file

now i will open up a seperate version of makemdl and add both x-files...and compile togther

is this possible by any means???

Re: MakeMDL

PostPosted: Wed Aug 31, 2005 9:21 am
by Felix/FFDS
Technically, yes.

However, can't you export your 3dMax model to 3ds format, import into gmax and compile from there?

Does the covnersion to 3DS format cause a loss of UVW mapping/.animations?

Re: MakeMDL

PostPosted: Wed Aug 31, 2005 10:27 am
by Mathias
There should be no real problem when exporting collapsed meshes.
BTW, there's alway the option to use Bobo's File Format for converting files from Max to Gmax.
http://www.scriptspot.com/bobo/darkmoon/bff/
It's not explicitely stated but BFF works also with Max7