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X files and Make MDL.Help!!!

PostPosted: Sun Jul 17, 2005 10:16 pm
by Tyme
This is from the make mdl sdk.

Name of the input file (.x file). The file name has the following form: Base_Name[_TYPE][_LOD][_A-Z].x
Where:
[_TYPE] is the model type. Use

Re: X files and Make MDL.Help!!!

PostPosted: Mon Aug 01, 2005 7:16 pm
by Moach
in a way, yes, but no at the same time... it's kinda complicated

gmax exports 2 models, one for the interior, and another for the exterior and then compiles them into one file

but you will never see these 2 files separate, unless you're doing something wrong

you should get MDL commander and Middleman, they are two programs that help you control the exporting process, they make exporting a lot simpler and you don't have to try to understand what the SDK says ( i know i never do ::) :P )

i wanted to give you a link to these programs, but i forgot where to find them, try googling their names, they shold come up rather easily

hope this helps

oh, and welcome to SimV!!!! :D :D :D :D :D

Moach

Re: X files and Make MDL.Help!!!

PostPosted: Tue Aug 02, 2005 10:46 am
by microlight
And there was me thinking it was something to do with Mulder and Scully!

;)

Re: X files and Make MDL.Help!!!

PostPosted: Sun Aug 07, 2005 6:43 pm
by falkman
when i use make mdl it says

Model units are 1024.00 units/meter
Error!
Error!

Re: X files and Make MDL.Help!!!

PostPosted: Sun Aug 07, 2005 6:44 pm
by falkman
oh and is there a mdl exporter for 3ds max 7 ???

Re: X files and Make MDL.Help!!!

PostPosted: Sun Aug 07, 2005 6:47 pm
by Katahu
If you are using 3Ds Max, then you need to export it to Gmax before exporting it into a *.mdl file. FS seems to understand either just Gmax or FSDS.

Re: X files and Make MDL.Help!!!

PostPosted: Sun Aug 07, 2005 7:17 pm
by falkman
well i have the model done and exported but in the game i get an error that says that the model cannot be shown somthing like that

Re: X files and Make MDL.Help!!!

PostPosted: Sun Aug 07, 2005 7:18 pm
by falkman
visual model cannot be displayed...error instalising

Re: X files and Make MDL.Help!!!

PostPosted: Sun Aug 07, 2005 8:05 pm
by Mathias
If you are using 3Ds Max, then you need to export it to Gmax before exporting it into a *.mdl file. FS seems to understand either just Gmax or FSDS.


Not quite correct.
You can export to x file from within Max using either the Pandasoft exporter or xporter, and you can load the so created x-file(s) straight into makemdl.

Pandasoft:
http://www.andytather.co.uk/Panda/direc ... loads.aspx

Xporter:
http://mofo.pns.to/

Re: X files and Make MDL.Help!!!

PostPosted: Sun Aug 07, 2005 10:34 pm
by falkman
ya but that doesnt work in makemdl it says:

Model units are 1024.00 units/meter
Error!
Error!

how do i fix that??

Re: X files and Make MDL.Help!!!

PostPosted: Sun Aug 07, 2005 10:49 pm
by Katahu
Ask yourself these questions.

1. Did I make sure that there are no grouped objects within a group?
2. Did I make sure that the unit of measure in Max are in Meters and not in feet?
3. Did I make sure that scales have been reset on animated objects?
4. Are there any coleanier vertices [3 lined up vertices] on the edge of an object [the error file will identify it]? If so, remove 'em.
5. Did I exceed the limit on the number of polys? The count is usually 60,000 polys for every object currently rendered for FS.
6. Am I using the latest export tools available?

You should visit http://www.comet-cartoons.com/toons/ for any maxscripts that you think might be helpful.