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Why I Can't make?

PostPosted: Wed Jun 29, 2005 10:35 am
by alrot
?The tires spin on the ground?,in the right way instead they turn like a blender,i follow the gmax SDK,and the stupi idiod's guide step by step,you know i got quite experience in 3d studio max ...is the first time i decided to make a aicraft so i using Gmax .Also i can't animate the gear landing animation,im aware about hereiatry stuff,name but before i exported as mdl into fs9 the animation doen't work,and if i delete animation keeping gear down the tires turns like a hand blender.

Im placing ithe *.mdl inside of B737_400 default for testing,and renamed as it


I made something like md-13 in 10 minutes without a view model, but i got a week trying to make it work to begin to make serious things ,I DIDN'T KNOW THAT GMAX IS ALMOST LIKE 3D STUDIO MAX inside Gmax everything looks ok animation ,part name hireatry,etc
but when i exported as mdl aicraft model into fs9 the animations doesn't work well, Any help Please

Re: Why I Can't make?

PostPosted: Wed Jun 29, 2005 10:47 am
by Felix/FFDS
Asegurate yourself that the axis is correctly set.  In other words, your tires are spinning aroung the "x" axis.  If you're tires are spinning in FS around the vertical axis, as in a blender, that means you have to go into gmax and rotate the tire's axis so the the current vertical axis lies "flat" along the "true" x axis

....

or just "align to world"  the part axis in gmax.

Re: Why I Can't make?

PostPosted: Wed Jun 29, 2005 12:04 pm
by alrot
[quote]Asegurate yourself that the axis is correctly set.

Re: Why I Can't make?

PostPosted: Wed Jun 29, 2005 3:40 pm
by Felix/FFDS
Flaco - con la parte (rueda) seleccionda, vete al tab de "hierarchy", selecciona "affect pivot only" y seguido, "align to world".  Te debe ajustar los ejes correctamente.

Re: Why I Can't make?

PostPosted: Wed Jun 29, 2005 3:44 pm
by alrot
Gracias Compadre agradecido  :D

Re: Why I Can't make?

PostPosted: Thu Jun 30, 2005 8:46 am
by cobzz
lol
how did you do this?
Felix/FFDS
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