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Any takers for a turbofan exhaust shimmer effect?

PostPosted: Fri May 27, 2005 10:21 am
by microlight
Hi all,

I've put together an engine exhaust system  for turbofan and turbojet passenger planes and I'm trying to gauge interest in it to see whether it's worth uploading it here. The package provides as realistic a heat shimmer from engines as I can put together at the moment. The turbojet effects have an added 'smoky' component that the turbofan effects don't. The effects are auto-controlled from the panel.cfg:

- with the engines off, there is no shimmer
- at idle there is a small amount of shimmer (controlled by the lighting effects)
-  at takeoff there is an increased heat effect (controlled by the smokesystem).

Difficult to take a screenshot of as a demonstration, as it's a dynamic effect! You need to see it in action.

I've done this for my own pleasure (and sim realism) so let me know if there's any interest and I'll upload it.

;)

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Fri May 27, 2005 10:41 am
by Mozz
I'd definitely be interested in some heat shimmer effects - definite added realism  ;D.

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Fri May 27, 2005 11:32 am
by SilverFox441
Go for it!

There might be many users that don't need it right now (or don't think they do)...but it might be just the thing once they give it a bit of thought. :)

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Fri May 27, 2005 1:17 pm
by Alphajet_Enthusiast
Definately! Im a taker!!  :)

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Fri May 27, 2005 3:42 pm
by CAFedm
I want to try it out for my fighter design please.   Thanks!

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Sat May 28, 2005 5:38 am
by microlight
OK - fair enough. I'll upload it this weekend.

The manual will have the aircraft.cfg location settings for all of the popular airliners out there. If you want to apply it to other planes, feel free but you'll need to locate the effects yourself. I'll include how I did it in the manual.

:)

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Sat May 28, 2005 5:37 pm
by Mozz
Sounds great, looking forward to it  ;D. Also, thanks in advance  :).

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Tue Jun 21, 2005 1:44 pm
by jlvandem
This sounds pretty awesome....would you mind uploading some pics of it?

Justin

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Tue Jun 21, 2005 5:45 pm
by Moach
i already have it... i installed in the 737 experience

this will be included in the next release, so you won't have to add it yourself

it looks great! great work, Martyn! ;)

Moach

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Wed Jun 22, 2005 8:57 am
by Clidey
...this will be included in the next release...


Next release? Tell me more please!!!  :o :D
Maybe you thinking about classic 737 version too?  8)

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Thu Jun 23, 2005 7:55 pm
by Moach
we are currently planning a new 1.3 release for the 737 Experience...

it will feature the new heat shimmer effect, a new better 2d panel, and some more liveries, of course...

there is no release date planned yet...

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Fri Jun 24, 2005 10:08 am
by Clidey
Cool!

Re: Any takers for a turbofan exhaust shimmer effe

PostPosted: Fri Jun 24, 2005 3:17 pm
by Moach
the blur effect on the rudder is a texture issue...

it has to do with MIP maps (for some reason the lowest MIP detail is displayed when it shouldn't)... anyways, i had that taken care of in the default experience liveries by removing all MIP maps form that texture

hovever, third party repaints sometimes still have MIP maps on the rudder so the problem contunues ::)

i've found that when you're on spot view, if you zoom in a lot then back out, the rudder textures display properly... go figure :P

to get it fixed for good, if you have DXTBMP you can use it to open the rudder texture file and remove the MIPs, check the "do not include MIPs" option

you'lll need to do this to all liveries that present that problem though...


ok, back to topic now... ;D

c ya