g-max rotate question

Posted:
Wed May 04, 2005 7:20 pm
by citationX
I use the rotate botton for the (X,Y,Z) alot to change the aircraft or object in g-max while I'am building but, their's something that I did to g-max the I can't fix or find out how to fix. I was saving my project with Ctrl+S to save, but I think I tapped another key. I'am trying to get the axes to highlight (X,Y,Z) but they wont show me that I have any of the axes selected. I think the rotate is proffesional mode, I dont know? I restarted G-max but the problem didn't get fixed. Anybody know information about this? or any suggestions to fix my problem thank you.
Re: g-max rotate question

Posted:
Wed May 04, 2005 8:16 pm
by FSEdge
You need to define rotate a bit further. Are you talking about Arc Rotate or Select and Rotate?
FSEdge
Re: g-max rotate question

Posted:
Wed May 04, 2005 8:42 pm
by citationX
This may help or not,It's just the Axes don't highlight anymore when I select any of the (X,Y,Z) axes to rotate the object. I also tried to reset the Custom UI Scheme, but that didn't help.

Re: g-max rotate question

Posted:
Wed May 04, 2005 8:49 pm
by Moach
i had that before, sometimes you hit a bad key and all goes mad

go to preferences and find the option to enable the tranform gizmo, this should bring it back to life

c ya
Re: g-max rotate question

Posted:
Wed May 04, 2005 9:08 pm
by citationX
Re: g-max rotate question

Posted:
Wed May 04, 2005 9:27 pm
by FSEdge
citation5,
You actually pressed the X key and inadvertently turned off the Gizmo. There's really not a need to go through Customize=>Preference Viewport tab to turn it back on. Just press X again. ;)
FSEdge