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Placing gauges on your virtual cockpit

PostPosted: Sat Apr 23, 2005 10:43 pm
by hsvfan
Hi all,
I am having some trouble with adding gauges to my virtual cockpit.
I have made the surface ,instrument panel, that I want the gauges to appear on.
I know that I need to then, add a square 512x512 or 1024x1024 etc.. texture  to the panel in order to get the gauges to show up, so far so  good right ? (if I have missed something out please let me know)
I also know, that I need noted pad, to enter the virtual cockpit details in the panel config.
The question I have is, how do you entering the gauge Co ordinance  so you can  positioning the gauges on the panel and add the position of the gauges  to the panel config
Any help would be grateful

Cheers

Rhys

Re: Placing gauges on your virtual cockpit

PostPosted: Sun Apr 24, 2005 7:58 pm
by hsvfan
Ok, after reading the 2004 SDK on the interor model,   and going over the other tutorials I have for about 20 times  :P  I am now on the right track  ;D

Rhys

Re: Placing gauges on your virtual cockpit

PostPosted: Sun Apr 24, 2005 8:57 pm
by Moach
something to make your life easier:

the texture you apply the gauges to is not visible in FS, but it is in Gmax, so you can use it a a reference for the position of your instruments

you can draw squares on it to represent the position and size of the gauges, then use a image editing software to measure the position and dimension values of those squares

(actually, this is even easier if you already have the background image for your panel, you can just use it as you $texture)

after that simply take the 4 measured values given by the image editor and paste them to the corresponding gauge line in the .cfg
(position x, position y, dimension x, dimension y -  this is the order of the values)

repeat this for every gauge - you can't miss if do it like this, takes very little tuning to get the position perfect

c ya

Moach