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Bluestar pics

Posted:
Fri Apr 01, 2005 9:51 pm
by matthew954
Ok, I was wondering if anyone knew of any sites that had any downloadable pics of the interstellar alliance Bluestar class starfighter. I had found a website that has pics of it but they cant be downloaded. Basicaly the Bluestar looks like a little Whitestar, only its you guessed it blue lol. It is my next ship i am modelling. Any help is greatly appreciated.
Re: Bluestar picsYou've not stated

Posted:
Sat Apr 02, 2005 12:33 am
by HH
You've not stated your your format, but...
My sister was very good at drawing (hand artwork) most anything without the objects in front of her; I tend to need the visual assistance but compared well enough to her with geometric aspects and scenery modifications, so I would ask myself thusly:
if it can't be downloaded, can it render a visually definable photo from the screen;
if not, can we keep it on screen long enough to actually draw it on paper (ok, this is truly artwork and depends on the individual's ability);
in lieu of all else, have we something very similar (no color-match necessary), to which we can apply the needed detail changes?
My uncle was extremely good with pencil sketch (B&W) -- exquisite shading; being color-blind, his well-drawn green horses and brown grass just didn't look quite right to the rest of us; what this means is that any colors can be added over a B&W picture & the shading is already there (in black & white); a good scanner will xfer this picture to computer, if necessary.
Re: Bluestar pics

Posted:
Sat Apr 02, 2005 1:13 am
by matthew954
It looks like this:[img]URL[/img]www.simviation.com/yabbuploads/BS_Beauty.jpg
Not sure if this of any help to you or not.
Re: Bluestar pics

Posted:
Sat Apr 02, 2005 1:16 am
by matthew954
And there is a website where a person made a Bluestar as a freeware mesh. I forget the website, I'll post it if I find it again. But the site has front side bottom and rear views of the Bluestar. They just aren't downloadable.
Re: Bluestar pics

Posted:
Sun Apr 03, 2005 1:57 am
by HH
It's not so much what helps me -- it's your project.
Again, I'm not sure what you're formatting; I'm working on WW1 biplanes for CFS1 campaigns (the planes should easily render in FS98 and even CFS2), some of which were designed out of spec and some were not all so well textured. Someone who's really picky can even improve on mine, yet some of my retexturing makes a rendering so different that you'd question whether it was even based on the original, let alone a retexturing of it.
I spent some time researching old photographs to pick out details to apply to my texturing. For future use, I've started keeping copies of segments of textures (in a folder appropriately named "Textures") in a seperate location; when I see something similar, I have these to fall back on rather than redo an entire texture pixel by pixel (just some blending and darkening/lightening).
The jpg image you're linking to should assist you well enough for texturing accordingly (it's a bit dark -- it's a 'space' setting-- but, if you have a graphics program, it can be lightened).
You say the Bluestar is basically like your Whitestar; as per my previous post, can you recolor your Whitestar? Although sizing & shaping is in your basic modelling, texturing details are an after fact (but a MAJOR part of the 'realism').