splines

Posted:
Mon Mar 21, 2005 5:45 pm
by timewaster
hello i need a little help with my plane. This is a simple question maybe.... Well i need to now if you crete a circle spline does it create all the vertices in the cerve anyway?Are they invisable? If this just a bent line????
i need to now this for shape merging my windows
thx for any help

Re: splines

Posted:
Mon Mar 21, 2005 6:37 pm
by Felix/FFDS
I'm going to assume that you're gonig t use shape merge to create an opening, instead of a boolean cut.
From what I've seen, a shape merge makes for a "cleaner" mesh.
Typically, I'll create my closed spline in the shape I want (door, etc) If I'm doing a door with a window in it (such as if making an opening on a GA aircrfaft, I'll create the two splines and attach one to the other (they don't have to "touch" so I do the shape merging in one go.
Remember, that splines are one sided ! just because you have the spline on, say, the right side of the plane, it doesn't mean that the "shadow" falls there. If it doesn't work the way you want, mirror the spline.
Re: splines

Posted:
Mon Mar 21, 2005 7:42 pm
by timewaster
yes that is exactly what im doing

but i need to now does it add vertices. If not ill make the windows
round but if so ill make then sqaure eg reducing polys.
the reason i need to now this is because my vc will be crazy.
Re: splines

Posted:
Mon Mar 21, 2005 11:45 pm
by Felix/FFDS
Yes, the vertices are created.
Re: splines

Posted:
Tue Mar 22, 2005 5:30 pm
by timewaster
thx man for the awnser you rilly helped me out
