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Result after crash, what happened???

PostPosted: Sun Mar 20, 2005 1:55 pm
by Berserk
Hi Guys  ;D

I was testing the MiG-29 to see if finally i can upload it this week, so i was in formation with a 747 but i crash with it, when i put the outside view that was that i see.

Image

Image

Image

My plane divide  ??? in 4 migs, what happened? ???

Those migs are like the broken parts?? How can i arrange this problem and change the others migs by wings or thing like that?? My program is FSDS 2

Thanks



[glb][glb]Berserk[/glb][/glb]

Re: Result after crash, what happened???

PostPosted: Sun Mar 20, 2005 3:10 pm
by Ivan
i think it has to do with part naming or something, but as i'm not a modeller i could be wrong

By the way, it looks great

Re: Result after crash, what happened???

PostPosted: Sun Mar 20, 2005 4:05 pm
by SilverFox441
Check out: http://www.cfgse.calebflerk.com/

There is a tutorial there for making damage parts and textures. It can be somewhat complicated, but it does work. You'll get mush better results (not a full plane respawn) just from following all the proper Name and Parts Visible conventions.

Hope that helps.

Re: Result after crash, what happened???

PostPosted: Sun Mar 20, 2005 9:51 pm
by AuMaV
Hi
A quick fix is to remove the visual_damage=1 from the aircraft.cfg
or you can have a look at this
http://www.freeflightdesign.com/tips/breakable.txt
dont worry about the effects/dp parts as these are not used in FS9,you need the addtions for the VarPresets2002.cfg
now in fsds open each and every part and give it a new preprocess with the visablity additions,its a pain in the butt and a lot of work on a nearly completed model as every single little tiny part needs a preprocess miss 1 and you will get a spawn.Not to mention linked parts need special consideration.
Wozza
PS if you have named the parts like wing,tail,Fuselage then renaming them to somthing like rwing atail mfuse ect will stop the spawns by default fs uses these names to brake a model and as there is no visablity par. in the mdl it render's the whole model