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Inside out

PostPosted: Wed Mar 02, 2005 10:35 am
by Smoke2much
I very carefully built my wing for the Blenheim IV I am building.  Having built half the wing I used the Mirror:Clone function to create the other half.  In the Sim it's inside out and I can't understand why.

I believe a Brain Transplant may be in order.

If someone can explain my error I would be grateful.

Will

Re: Inside out

PostPosted: Wed Mar 02, 2005 10:53 am
by Felix/FFDS
[quote]Having built half the wing I used the Mirror:Clone function to create the other half.

Re: Inside out

PostPosted: Wed Mar 02, 2005 11:18 am
by Smoke2much
You have my undying gratitude Inspector ;D

Would this be why my gear animation looks so remarkably odd then? ::)

Will

Re: Inside out

PostPosted: Wed Mar 02, 2005 11:27 am
by Felix/FFDS
Would this be why my gear animation looks so remarkably odd then? ::)

Will



Inpsector Poly refuses to speculate on the oddness of the landing gear, when no credible evidence exists other than unsubstantiated rumors of some caterpillar type gear having been installed (don't laugh - it was tried on a B-36!)

Re: Inside out

PostPosted: Wed Mar 02, 2005 11:40 am
by Smoke2much
An all terrain B-36 hey?  Works for me, a stall speed of 3 knots I guess....

Re: Inside out

PostPosted: Wed Mar 02, 2005 1:18 pm
by Felix/FFDS
[quote]An all terrain B-36 hey?

Re: Inside out

PostPosted: Thu Mar 03, 2005 7:39 pm
by KDSM
did the b-36 see any real combat? or was it just in service long enough to make the movie "Strategic Air Command"?

oh that reminds me ....I am switching back and forth between FSD pro and G-max  trying to learn both of them.

is there a scaling tool in G-max like the one in FSDS pro where you select a cross-section and it scales just the points selected?

Re: Inside out

PostPosted: Thu Mar 03, 2005 8:44 pm
by Felix/FFDS
did the b-36 see any real combat? or was it just in service long enough to make the movie "Strategic Air Command"?


Fortunately, the B-36 did not see any combat - remember it was built with one purpose - to deliver nuclear bombs.


is there a scaling tool in G-max like the one in FSDS pro where you select a cross-section and it scales just the points selected?


Most definitely it has scaling tools - and how it scales is a function of how you're scaling (uniform, non-uniform, and squash) and how you want the scalling point to be defined ...