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Project Ferrari

PostPosted: Tue Jan 04, 2005 8:21 pm
by Katahu
I have been spending time trying to figure out how to model the complex [and no doubt confusing] interior of this car. But now, I have finally figured out most of the pieces for this puzzle.

This is the Interior model.
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This gives a good view of the console, dashboard, and pedals.
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The steering wheel was made in a separate scene with a plane object textured with a photo of the steering wheel. This is the best steering wheel I have made yet. I am thinking of implimenting this method so that I can improve the steering wheel of the Porsche model.
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The top parts of the seats are made out of a box object with extruded lower and mid sections. The holes were extruded inward [no boleen was used through the course of the project]. The meshsmooth modifier was then added. For FPS-friendliness, I set the itterations to "2" for the interior model and "1" for the exterior model.
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Just like the Porsche model, the Ferrari model will also represent its real-world counterpart.

3-view diagrams were only used to create just the basic body of the model. From that point on, photos were only used as a reference.

Re: Project Ferrari

PostPosted: Wed Jan 05, 2005 12:57 pm
by pete
Lookin good!  ;D

Makes me wonder where the best places for a good drive are in FS9 .....  :)

Re: Project Ferrari

PostPosted: Wed Jan 05, 2005 8:52 pm
by BMan1113VR
looks good, shout if you need any more pics ;)

Re: Project Ferrari

PostPosted: Thu Jan 06, 2005 2:47 pm
by Moach
really nice!

i always loved that car ;D

Re: Project Ferrari

PostPosted: Fri Jan 07, 2005 1:23 am
by Bell206freak
Nice!  ;D

While we're designing vehicles for FS9, can anyone design a photoreal late-'70s Ford F150 truck for FS? I can provide tons of photos of my own truck  ;)

Re: Project Ferrari

PostPosted: Sun Jan 09, 2005 12:38 pm
by Katahu
Here are some more screenies.

These pics show the Exterior model.
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Doors and rear hood are animated
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The engine is going to be the most teadious of all. So many parts and all. I got some good pics with really good angles on the engine.
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There's a good chance I might create a new driver for this car. I still need to refine my skills for character modeling.

Re: Project Ferrari

PostPosted: Tue Jan 11, 2005 2:17 pm
by d0mokun
looking good there mate, been following this for a while.

a good idea, that i've always wanted to do- is create things like AI trains and cars. some group did it for fs2000 im sure. be worth looking into that ;)

dano

Re: Project Ferrari

PostPosted: Tue Jan 11, 2005 9:37 pm
by BMan1113VR
looking good there mate, been following this for a while.

a good idea, that i've always wanted to do- is create things like AI trains and cars. some group did it for fs2000 im sure. be worth looking into that ;)

dano
thing is these are not ai, even better. . .you can drive them

Re: Project Ferrari

PostPosted: Wed Jan 12, 2005 7:08 pm
by d0mokun
8) bit misunderstood, sorry bout that.

what i meant was, a low poly version of them could be used for ai, then we could have traffic driving around etc. its something i'm currently looking into, so anybody with any info or who might want to help, please do email me. Be an interesting one.

anyway, still looking great, and i cant wait to.. drive.. her lol ;D

Re: Project Ferrari

PostPosted: Thu Jan 13, 2005 12:22 pm
by bkircher
Geez you are one talented a$$ gmax designer. I bet the paddel shifters where hard to model!?

Re: Project Ferrari

PostPosted: Thu Jan 13, 2005 10:12 pm
by Katahu
Modeling cars is one thing. Getting some pretty-good textures is a different story.

List of textures that I am looking for:
1. Vinyl - for dashboard and such
2. Leather - for seats
3. Floor

Not a big list, but these textures seam to be hard to get. I can copy and paste them from the pics, but it will be a mission to maintain the uniformity of the texture. I ran into that problem once when I made the vinyl for the Mercedes.

Re: Project Ferrari

PostPosted: Thu Jan 13, 2005 11:39 pm
by bkircher
here is a kinda good picture of the dash board
http://www.midland-ferrari.co.uk/images ... terior.jpg
here is another
http://www.ultimatecarpage.com/images/large/1321-22.jpg
here is one of the leather and kind the floor
http://www.theautoappraiser.com/03FerrariEnzoLFInt.JPG
hopes this works

Re: Project Ferrari

PostPosted: Fri Jan 14, 2005 4:40 pm
by ahturkey
I want to know when will it be done

Re: Project Ferrari

PostPosted: Fri Jan 14, 2005 7:34 pm
by citationX
Nice I can't wait to see it in flight sim. Now I will be able to beat and race my friends.

Re: Project Ferrari

PostPosted: Fri Jan 14, 2005 7:35 pm
by citationX
Nice I can't wait to see it in flight sim. Now I will be able to beat and race my friends.