Bombays in FSDS v2.24

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

Bombays in FSDS v2.24

Postby stiz » Wed Oct 20, 2004 9:16 am

Hi

I've been trying to animate the bomb bays so that they work in CFS2. So far i have animated them in FSDS and named the two parts Bomb_bays left door and Bomb_bays right door. The problem is from here on in as they don't work in CFS2 and have been told on another orum that i need to assagin them to the spoiler key but don't know how to do it.

Anyone here know how????????

Stiz

PS I do need this info ASAP if possible please.
stiz
Captain
Captain
 
Posts: 649
Joined: Thu May 13, 2004 1:33 pm
Location: Yorkshire-England

Re: Bombays in FSDS v2.24

Postby Felix/FFDS » Wed Oct 20, 2004 9:19 am

NAme the parts r_spoiler and l_spoiler as appropriate and key frame the animation.

(You can use the drop down parts lists - these are undier "aircraft keyframe animation")
Felix/FFDS
User avatar
Felix/FFDS
Administrator
Administrator
 
Posts: 16776435
Joined: Wed Jan 31, 2001 9:42 am
Location: Orlando, FL

Re: Bombays in FSDS v2.24

Postby stiz » Wed Oct 20, 2004 9:58 am

3 days of wondering what i was doing wrong and i just named them wrong...aaaarrrrrggggg.

Thanks Felix will try it when i get home from work.

Stiz
stiz
Captain
Captain
 
Posts: 649
Joined: Thu May 13, 2004 1:33 pm
Location: Yorkshire-England


Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 436 guests