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				Uncapping cylinder
				
Posted: 
Fri Aug 13, 2004 8:25 pmby knife-edge
				How do you uncap a cylinder in gmax? I thought I could just select all the faces of the cap and delete, but this leaves me with a funky looking object, no longer resembling a cylinder.
Thanks,
Jeff
			 
			
		
			
				Re: Uncapping cylinder
				
Posted: 
Sun Aug 15, 2004 12:27 pmby Travis
				I assume you mean deleting the top of the cylinder?
Doing what you did usually works for me.  What do you mean it leaves you with a funky looking object?  What does it look like?  Post a screenshot if you can . . .
This might help, though.  Instead of selecting by "face", select by "polygon".
			 
			
		
			
				Re: Uncapping cylinder
				
Posted: 
Sun Aug 15, 2004 8:59 pmby Milton
				... and turn off backfaces when doing it. ;-)