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Uncapping cylinder

Posted:
Fri Aug 13, 2004 8:25 pm
by knife-edge
How do you uncap a cylinder in gmax? I thought I could just select all the faces of the cap and delete, but this leaves me with a funky looking object, no longer resembling a cylinder.
Thanks,
Jeff
Re: Uncapping cylinder

Posted:
Sun Aug 15, 2004 12:27 pm
by Travis
I assume you mean deleting the top of the cylinder?
Doing what you did usually works for me. What do you mean it leaves you with a funky looking object? What does it look like? Post a screenshot if you can . . .
This might help, though. Instead of selecting by "face", select by "polygon".
Re: Uncapping cylinder

Posted:
Sun Aug 15, 2004 8:59 pm
by Milton
... and turn off backfaces when doing it. ;-)