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Robinson R44

Posted:
Sat Jul 10, 2004 2:57 am
by NicoR44
Hi all,
My name is Nico and I am new on this forum.
I have seen a lot of great topics here.
I
Re: Robinson R44

Posted:
Sat Jul 10, 2004 3:39 am
by Akula.
Um, well, i dunno how much help i would be, since i am also new and i have FSDS not GMAX, but i have to say that your model looks brilliant! it's better than i could do

! keep the good work up!
Akula
Re: Robinson R44

Posted:
Thu Jul 15, 2004 4:04 pm
by NicoR44
Tanks Akula :)
Re: Robinson R44

Posted:
Thu Jul 15, 2004 4:11 pm
by Ivan
No idea how to make a VC... have to learn that when i start using GMAX
I think you can use the same gauges as the R22.
Re: Robinson R44

Posted:
Sat Jul 17, 2004 7:58 am
by NicoR44
Hi Ivan,
I can use almost al the gauges from the R22 but I will have to make a new airspeed indicator.
Because the R44 is a bit stronger, it runs about 130 kias.
Re: Robinson R44

Posted:
Sat Jul 17, 2004 10:12 am
by Gnome
This is how I make a VC:
DO ALL THIS AFTER YOU HAVE MADE A BACKUP.
Select the bits you've animated (rotors) and save them seperately. Then select the whole model and group it and name the group exteria. Clone the group and name the clone interia. Adjust the pivot point of the group so that it is on the CG otherwise your pilot's view will be screwed up when you try the model in FS. Hide exteria for now...
Ungroup interia and delete all the parts that you are not likely to see from the pilot's view as all these are just a waste of polys.
You will notice that all your animated parts are now wrongly named and so won't work. Delete them all and use MERGE to add the previously saved versions. You will be told that the newly merged parts have the same name as parts already in your model. Rubbish, ignore that an merge them anyway. Regroup the whole interior model and name it interior again. Unhide exterior, save and export.
Works for me every time using GMAX 1.1.
Hope this helps.
Kev
Re: Robinson R44

Posted:
Sat Jul 17, 2004 10:20 am
by Ivan
Hi Ivan,
I can use almost al the gauges from the R22 but I will have to make a new airspeed indicator.
Because the R44 is a bit stronger, it runs about 130 kias.
If MS did it the way i think they did:
- Copy the R22 gauges CAB file to a new one, rename that one to R44.cab
- Use CAB extract utility to get to the internals of the file
- Get the ASI background bitmap and change the red parts
- Save that file, and repack
Re: Robinson R44

Posted:
Sat Jul 17, 2004 10:29 am
by NicoR44
Thanks Gnome,
I will try this and let you know the results.
Is it possible for you to send me an example?
Thanks in advance, Nico
Ps,
I have made a camera for the R44 NewsCopter :

if you like you can view it in 3d on my site :
http://www.xr311.com/robinson/R44.html#cameraJust click the image and install the small 3d plug-in to view it.
Re: Robinson R44

Posted:
Sat Jul 17, 2004 10:33 am
by NicoR44
If MS did it the way i think they did:
- Copy the R22 gauges CAB file to a new one, rename that one to R44.cab
- Use CAB extract utility to get to the internals of the file
- Get the ASI background bitmap and change the red parts
- Save that file, and repack
Tanks Ivan!
I will try this.
Nico
Re: Robinson R44

Posted:
Sat Jul 17, 2004 11:26 am
by Travis
Very well done, Nico! I really like the attention to detail. If you want some comprehensive resources for all types of modelling and other things to do with FS, go check out the FFDS tutorials section (link in my signature). They have a tutorial for just about anything you could want to do with your model.
Re: Robinson R44

Posted:
Sun Jul 18, 2004 3:43 am
by Gnome
Hi Nico,
Yes, I'll send you the source file from 'one I made earlier'. Strictly for your own personal use mind....
Just make sure your R44 works in FS2002.

Kev
Re: Robinson R44

Posted:
Mon Jul 19, 2004 12:04 pm
by NicoR44
Hi Kev,
Thanks for sharing your model, it looks great I will sure learn a lot from it.
If you want to have the camera for personal use please send me an E-mail.
The camera in this way has a lot of polygons, so for the fs version I will reduce the polygon count but the look and feel will be the same.
Maybe I will animate the camera as well, and let it move together whit the rudder pedals.
Greetings, Nico