Help With setting amphib float level

I am trying to build an amphibian aircraft in the basic PBY configuration. A bottom of fuselage central float with 2 wingtip outriggers. When I produce it into FS2002, it shows up correctly on the runway. But when I land on water the entire aircraft floats too deep in the water. All the way up to the wings. I have tried to adjust the hieght of the float entries in the aircraft .cfg file with no luck.
I am working in FSDSv2. Am I missing a process? Or a plug in? Do I need to make a seperate model to show the float points? Is it a naming problem? I notice in the key frame animation name lists l__pontoon and r_pontoon. Should I break my main fuselage float into 2 parts and use those names? Can anyone shine some light on this problem?
Glitch
I am working in FSDSv2. Am I missing a process? Or a plug in? Do I need to make a seperate model to show the float points? Is it a naming problem? I notice in the key frame animation name lists l__pontoon and r_pontoon. Should I break my main fuselage float into 2 parts and use those names? Can anyone shine some light on this problem?
Glitch