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Pegasus in FS

PostPosted: Tue May 18, 2004 7:19 am
by Mike Thurman
Hey guys,

This is in insane idea, but what would you think of a pegasus for FS2004. Using high-lift flaps for VTOL, and retracting htem for level flight, with flapping wings too ;D


Tell me what you think :)



Mike

Re: Pegasus in FS

PostPosted: Tue May 18, 2004 7:20 am
by ozzy72
I think you've gone mad Mike ;D, but if you can do it then it'd be exceptionally cool 8)

Mark ;)

Re: Pegasus in FS

PostPosted: Tue May 18, 2004 7:57 am
by Felix/FFDS
Using the "tick18" you should be able to animate the wings.  It will be tricky, though: if you want to simulate the curving of the wing as it goes up and down, you'll have to use several segments (no different than animating segmented flaps).

As to the actual flight dynamics, you can always use the "flaps" as little objects INSIDE the body of the "horse".  For flight dynamics it doesn't matter where you put the model's part, but how you configure it in the aircraft.cfg

Re: Pegasus in FS

PostPosted: Tue May 18, 2004 8:07 am
by ozzy72
Someone recently did a model of a duck (a mallard I believe), it might be worth taking a look at that as a starting point Mike ;)
I wouldn't try animating the legs though, it'd kill FPS :o

Mark ;)

Re: Pegasus in FS

PostPosted: Tue May 18, 2004 8:32 am
by Milton
Well, I reckon we already have one :-)))

But, it sounds like an interesting challenge. Go for it. :-)
Image

Re: Pegasus in FS

PostPosted: Tue May 18, 2004 2:34 pm
by garymbuska
My question is who is going to make the cart to follow behind it to pick up the droppings ;D
Cool idea if you pull it off let us know I would get a kick out of it. no pun intended. 8)