Pegasus in FS

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Pegasus in FS

Postby Mike Thurman » Tue May 18, 2004 7:19 am

Hey guys,

This is in insane idea, but what would you think of a pegasus for FS2004. Using high-lift flaps for VTOL, and retracting htem for level flight, with flapping wings too ;D


Tell me what you think :)



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Re: Pegasus in FS

Postby ozzy72 » Tue May 18, 2004 7:20 am

I think you've gone mad Mike ;D, but if you can do it then it'd be exceptionally cool 8)

Mark ;)
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Re: Pegasus in FS

Postby Felix/FFDS » Tue May 18, 2004 7:57 am

Using the "tick18" you should be able to animate the wings.  It will be tricky, though: if you want to simulate the curving of the wing as it goes up and down, you'll have to use several segments (no different than animating segmented flaps).

As to the actual flight dynamics, you can always use the "flaps" as little objects INSIDE the body of the "horse".  For flight dynamics it doesn't matter where you put the model's part, but how you configure it in the aircraft.cfg
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Re: Pegasus in FS

Postby ozzy72 » Tue May 18, 2004 8:07 am

Someone recently did a model of a duck (a mallard I believe), it might be worth taking a look at that as a starting point Mike ;)
I wouldn't try animating the legs though, it'd kill FPS :o

Mark ;)
Last edited by ozzy72 on Tue May 18, 2004 8:19 am, edited 1 time in total.
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Re: Pegasus in FS

Postby Milton » Tue May 18, 2004 8:32 am

Well, I reckon we already have one :-)))

But, it sounds like an interesting challenge. Go for it. :-)
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Last edited by Milton on Tue May 18, 2004 6:18 pm, edited 1 time in total.
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Re: Pegasus in FS

Postby garymbuska » Tue May 18, 2004 2:34 pm

My question is who is going to make the cart to follow behind it to pick up the droppings ;D
Cool idea if you pull it off let us know I would get a kick out of it. no pun intended. 8)
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