Page 1 of 1
		
			
				HOW DO I ANIMATE A CONTROL STICK?
				
Posted: 
Sun May 09, 2004 11:53 amby Threadkiller
				well, im working on a project for now...im on the last stages of the VC and i'd like to know how can i animate a control stick much like the mustang's or spitfire's... a fighter kind of stick.... i know the yoke trick but i was wondering if there was one that worked with the whole piece moving it all 4 directions.... IvanHsu's I-16's have this feature.... wat is it? im using FSDS2.*
			 
			
		
			
				Re: HOW DO I ANIMATE A CONTROL STICK?
				
Posted: 
Sun May 09, 2004 5:39 pmby SilverFox441
				Most universal method would be to make a stick with it's pivot at the bottom. Label this stick and animate it as an aileron. Make a parent part labelled and animated as an elevator. This parent can be heirarchy only (no drawn geometry), and would also be at the bottom of the stick. For best results make both pivot points the same.
This method  works in all sims (to my knowledge) and is the only workable method for CFS 2. If you use keyframe animation option instead of the raw animations you can better control the amount of movement you get as a result of animation.
			 
			
		
			
				Re: HOW DO I ANIMATE A CONTROL STICK?
				
Posted: 
Sun May 09, 2004 5:43 pmby Threadkiller
				thnx man 

 
			
		
			
				Re: HOW DO I ANIMATE A CONTROL STICK?
				
Posted: 
Sun May 09, 2004 7:54 pmby Woodylepic
				you tage the first stick (invisible stick) lever stick_aft animate it whit 100 key frame 50 % = midle 
you tag the segond stick lever stick l_r you animate him left right 50% midle then you attach it to the lever stick aft  !
			 
			
		
			
				Re: HOW DO I ANIMATE A CONTROL STICK?
				
Posted: 
Sun May 09, 2004 9:14 pmby SilverFox441
				Woody, most "lever_X" animations will not work in CFS 2...in fact they will cause CFS 2 to crash.
The methos you described will certainly work in FS9, but I decided to describe the more primitive method because Space Ace is building a fighter type plane. This gives a good chance of a CFS version to be released.
			 
			
		
			
				Re: HOW DO I ANIMATE A CONTROL STICK?
				
Posted: 
Mon May 10, 2004 7:01 amby Mike Thurman
				[quote]Most universal method would be to make a stick with it's pivot at the bottom. Label this stick and animate it as an aileron. Make a parent part labelled and animated as an elevator. This parent can be heirarchy only (no drawn geometry), and would also be at the bottom of the stick. For best results make both pivot points the same.
This method
			 
			
		
			
				Re: HOW DO I ANIMATE A CONTROL STICK?
				
Posted: 
Mon May 10, 2004 7:57 amby Felix/FFDS
				[quote]
As an aileron? 
Lever_l_r,
			 
			
		
			
				Re: HOW DO I ANIMATE A CONTROL STICK?
				
Posted: 
Mon May 10, 2004 3:30 pmby SilverFox441
				True enough...probably better with the elevator as the stick and the aileron fitted where applicable. Should have remembered that from the WACO, big yoke with a wheel for ailerons.