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Transparent v's shining textures

PostPosted: Thu Apr 29, 2004 10:50 pm
by Merlin66
Not sure what I've done wrong. When I try to get a "reflective" texture it shows up as transparent under CFS2.

I created the model under FSDS2.24, nominated the 16bit texture as reflective ( ,R) ran it through DTXBmp to create an Alpha ( grey @ 180) then saved as a DXT3 with alpha.

Any ideas??????
BTW how DO I attach an image to a post like this????

Re: Transparent v's shining textures

PostPosted: Thu Apr 29, 2004 11:08 pm
by Firestriker
I don't believe CFS2 supports reflective texture, but CFS3 does.

Lou

Re: Transparent v's shining textures

PostPosted: Fri Apr 30, 2004 10:55 am
by pete
BTW how DO I attach an image to a post like this?


http://www.simviation.com/cgi-bin/yabb/ ... 1077904304