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FS9 aircraft decompiler

Posted:
Sun Apr 25, 2004 8:27 pm
by kujawskb4363
Just wondering, are ther any programs available that can decompile FS9 aircraft files and turn them into , say, g-max or FSDS files that you can edit later? It would make it much easier, if you wanted to make small changes to an aircraft, instead of having to build them from the ground up.
Re: FS9 aircraft decompiler

Posted:
Sun Apr 25, 2004 9:58 pm
by Felix/FFDS
So far, there isn't any such decompiler released ... that I've seen.
The existing decompilers will work on old style = FS95/FS95 based mdl files.
Re: FS9 aircraft decompiler

Posted:
Thu Apr 29, 2004 11:18 am
by garymbuska
M$ just relased a bgl decompiler sdk for 2004 check out there site and you will find it. I saw a post on here about it some where or another.

Re: FS9 aircraft decompiler

Posted:
Thu Apr 29, 2004 7:38 pm
by d0mokun
muhmuhmuh isnt erm.. ah i'm tired.. erm.. reverse engineering slightly against laws\ copyrights\ quite taboo without prior consent?
if you want the easiest way to get a source file.. email the designer(s) lol. i'm sure 99% people will be willing to help.
regards
dano.
Re: FS9 aircraft decompiler

Posted:
Fri Apr 30, 2004 4:31 am
by IanK
Hello Dan,
reverse engineering, especially in Europe and UK, is permitted by law. We are reverse engineering Boeing flight SW here for one of our aircraft.
The copyright only applies to the source material and decompiling does not produce that at all, in law.
Ian
Re: FS9 aircraft decompiler

Posted:
Fri Apr 30, 2004 10:23 am
by d0mokun
aww neat thanks for explaining that.. always been one of those things i've wondered about.
thanks mate. ;D