gmax-Misaligned Parts
I hope there's a cure for this....
I just applied some keyframe animations to the radial engine I'm making for a high wing '30's monoplane. The engine rocker arms work fine but where I once had a perfect model geometrically, several major assemblies are now severly misaligned.
I had to reset the pivot points for the rocker arms in the hierachy but I don't think this caused his much damage OR maybe it did?
Help!
I just applied some keyframe animations to the radial engine I'm making for a high wing '30's monoplane. The engine rocker arms work fine but where I once had a perfect model geometrically, several major assemblies are now severly misaligned.
I had to reset the pivot points for the rocker arms in the hierachy but I don't think this caused his much damage OR maybe it did?
Help!

holy... that's a pic of it in fs2k2/2? geeze! i could never do an aircraft that good! but for the scale thing, go into the hierchy tab(where you reset the pivot) and down at the bottom you can reset scale and transform. hope that helps. and i don't belive the reset pivot harms anything.