Solution Found for Project Porsche

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

Solution Found for Project Porsche

Postby Katahu » Fri Jan 30, 2004 6:10 pm

God, how can I have not seen it earlier?

I knew it. The answer was right in front of me the whole time. ::) :P

Usually I would group the models to make the Exterior and Interior models. However, I found out that the Interior Group had another small Group within itself. A group within a group.

This group thing is what caused the whole oversize thing. And I encountered this problem before when I was making the Mercedes.

I hate it when this happens. I usually feel stupid after finding out. :P :-/

Anyways, the Porsche is no longer oversized and I have finally regained control of my model's size in FS.

Project Porsche is back on track as it is suppose to.
User avatar
Katahu
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 5993
Joined: Mon Jul 22, 2002 10:29 pm

Re: Solution Found for Project Porsche

Postby Mike Thurman » Tue Feb 03, 2004 8:49 am

However, I found out that the Interior Group had another small Group within itself. A group within a group.




yeah, i had the same problem with my SC500, i felt as stupid as a siberan husky when finding out what it was :P
Last edited by Mike Thurman on Tue Feb 03, 2004 8:51 am, edited 1 time in total.
User avatar
Mike Thurman
Major
Major
 
Posts: 1042
Joined: Sun Sep 07, 2003 11:15 am
Location: Umm, underwater


Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 564 guests