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Can someone PLEASE help me with this

PostPosted: Thu Jan 22, 2004 12:07 pm
by Mike Thurman
 Well it's been half a year now since i turned from dumb 11 year old kid, to FS designer, lol ;) ;D

 Anyway, i now fully understand all the stock anmation and non-stock, etc.

Now, here's the question. I'm working on a human-like robot and I want it to walk. I have noticed that on the default JN-4D for FS, the pistons constantly go up and down, this is obviously a NON-stock animation, tagged a certain name to CONSTANTLY repeat it's animation. Can someone tell me WHAT this tag is in Gmax? I want to make a robot with constantly walking legs, it would mean a lot for me, if someone could tell me how to do this. And what to put in the CGF for it to work.



Thanks


Mike

Re: Can someone PLEASE help me with this

PostPosted: Thu Jan 22, 2004 5:38 pm
by Katahu
I'm trying to figure out something that is somewhat related to that for my Porsche [the transmission stick].

You can probably want to check out the Comet Cartoon link that is seen on my signature.

Or maybe you don't need to check out the link.

Maybe you can just play around with the animation tags and start linking one tagged object to another tagged object.

Re: Can someone PLEASE help me with this

PostPosted: Fri Jan 23, 2004 2:39 pm
by Firestriker
Mike,

Tick18 will make your robot walk till his legs fall off. You will have to animate each articulation axis, thigh, knee, foot and so on, with key frames. No modification of the cfg is necessary for this animation. The biggest problem with doing this in an aircraft is that we usually limit the aircraft animations to 200 frames, not much time for the guy to walk very far. Have never tried increasing the total number of frames but limiting the actual aircraft animations to the 200 frame envelope.

Lou

Re: Can someone PLEASE help me with this

PostPosted: Sat Jan 24, 2004 6:16 am
by Mike Thurman
Mike,

Tick18 will make your robot walk till his legs fall off. You will have to animate each articulation axis, thigh, knee, foot and so on, with key frames. No modification of the cfg is necessary for this animation. The biggest problem with doing this in an aircraft is that we usually limit the aircraft animations to 200 frames, not much time for the guy to walk very far. Have never tried increasing the total number of frames but limiting the actual aircraft animations to the 200 frame envelope.

Lou



Err, what is "Tick 18" ? Is that a tag??

Re: Can someone PLEASE help me with this

PostPosted: Sat Jan 24, 2004 7:18 am
by Firestriker
Yes, Mike, Tick18 is an animation tag that works for both aircraft and scenery. You can have up to 1024 (0-1023) frames in an fs animation, however, things get a bit jerky past 300.

Lou

Re: Can someone PLEASE help me with this

PostPosted: Sat Jan 24, 2004 7:25 am
by Mike Thurman
So you mean, that's how i can make dynamic scenery?? :D ???

Re: Can someone PLEASE help me with this

PostPosted: Sat Jan 24, 2004 7:47 am
by Mike Thurman
Yes, Mike, Tick18 is an animation tag that works for both aircraft and scenery. You can have up to 1024 (0-1023) frames in an fs animation, however, things get a bit jerky past 300.

Lou




Ok, i made a small cylinder in Gmax. I tagged it Tick18. I animated it to go up and down. My timeline was 0-1024. The animation went up to 0-200. I exported it, and nothing happened when i tried it out in FS ???

Re: Can someone PLEASE help me with this

PostPosted: Sat Jan 24, 2004 3:22 pm
by Firestriker
Mike,

Have a look at this and see if it helps.

ftp://oregon-coast.net/rshack.zip

Lou

Re: Can someone PLEASE help me with this

PostPosted: Mon Jan 26, 2004 6:38 am
by Mike Thurman
Does it work in FS2004 as well??

Re: Can someone PLEASE help me with this

PostPosted: Mon Jan 26, 2004 7:15 am
by Firestriker
Mike,

It works in either FS2002 or FS2004.

Lou

Re: Can someone PLEASE help me with this

PostPosted: Mon Jan 26, 2004 7:20 am
by Mike Thurman
I tried it out on the scenery, works perfect. Does this "Tick18" work the same way on aircraft?

Re: Can someone PLEASE help me with this

PostPosted: Sun Feb 01, 2004 12:00 am
by data65
If I may cut in here. Yes it works on aircraft. Also if you have multiple parts to use this on, you can name them like this..   Tick18_part_1   Tick18_part_2 ...ect    after Tick18_ the name can be anything, just make sure that the underscore follows Tick18.